// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+gj"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+sprung"
bind "+" "sizeup"
bind "-" "shopmenu"
bind "/" "+zidan"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "yapb menu"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "bombct"
bind "f" "sqlf"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "shopmenu;saytt;saytl;saynm"
bind "k" "+voicerecord"
bind "l" "changehand"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "war3menu"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "bombt"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "ability"
bind "CTRL" "+dxyq"
bind "SHIFT" "+speed"
bind "F1" "deagle;secammo;"
bind "F2" "m4a1;ak47;primammo;"
bind "F3" "awp;buyammo1"
bind "F4" "vesthelm;vest;hegren;flash;flash;defuser;sgren"
bind "F5" "say if u are rdy,plz say rdy and i'll r3 ..."
bind "F6" "rcon sv_restart 1 "
bind "F8" "ctort"
bind "F9" "reconnect; brightness 1000; gl_lightholes 1;gl_monolights 1;gamma 5;lightgamma 16"
bind "F11" "reconnect; lightgamma 0"
bind "END" "xsgj"
bind "CAPSLOCK" "voice_key"
bind "MWHEELDOWN" "buyammo1"
bind "MWHEELUP" "buyammo2"
bind "MOUSE1" "+gj"
bind "MOUSE2" "+gj2"
bind "MOUSE3" "+speed"
bind "MOUSE4" "changehand"
bind "MOUSE5" "+voicerecord"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1"
bottomcolor "0"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "medium"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "0"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "0.0"
crosshair "1"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300.000000"
name "//Niaoren"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "4.7"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "120"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.5"
setinfo "_ah" "1"
setinfo "_vgui_menus" "0"
+mlook
exec userconfig.cfg
//弹道稳定+准星快速恢复
alias +dandao "cl_updaterate 150;cl_cmdrate 150;cl_cmdbackup 0;cl_resend 6.0;cl_rate 99999;rate 99999;cl_fixtimerate 8.200;ex_interp 0;gl_texturemode "
alias -dandao "cl_updaterate 101;cl_cmdrate 101;cl_cmdbackup 2;cl_resend 3.0;cl_rate 20000;rate 25000;cl_fixtimerate 7.500;ex_interp 0;gl_texturemode "
alias +gj "+dandao;+lf"
alias -gj "-lf;-dandao"
alias +gj2 "+attack2"
alias -gj2 "-attack2"
//手木仓连发开关模式
alias lf1 "alias _special lf;lf;alias lfx lf0"
alias lf0 "alias _special;alias lfx lf1"
alias lf "lj;wait;special"
alias lj "lj1"
alias lj1 "+attack;wait;-attack;alias lj lj2"
alias lj2 "+attack;wait;-attack;alias lj lj1"
alias sqlf sqlf_on
alias sqlf_on "alias +lf lf1;alias -lf lf0;echo Running fire On;alias sqlf sqlf_off"
alias sqlf_off "alias +lf +attack;alias -lf -attack;echo Running fire Off;alias sqlf sqlf_on"
bind "f" "sqlf"
alias +lf +attack
alias -lf -attack
alias changehand "hand_left"
alias hand_left "setinfo lefthand 1;cl_righthand 0;alias changehand hand_right;wait;wait;wait;weapon_knife;lastinv;dvon;echo LEFT HANDED;dvoff"
alias hand_right "setinfo lefthand 0;cl_righthand 1;alias changehand hand_left;wait;wait;wait;weapon_knife;lastinv;dvon;echo RIGHT HANDED;dvoff"
bind "MOUSE4" "changehand"
//蹲下准星变大
alias +dxyq "+duck;cl_crosshair_size medium"
alias -dxyq "-duck;cl_crosshair_size medium"
bind "SPACE" "+sprung"
alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "spring; wait; special"
alias spring "spring1"
alias spring1 "+jump; wait; -jump; alias spring spring2"
alias spring2 "+jump; wait; -jump; alias spring spring1"
alias +sprung "sprung1"
alias -sprung "sprung0
bind "F8" "ctort"
alias "ctort" "ctort1"
alias "ctort1" "say T; bind e bombt; alias ctort ctort2"
alias "ctort2" "say CT; bind e bombct; alias ctort ctort1"
alias "bombt" "bombt1"
alias bombt1 "slot5; +attack; timeleft;bind mouse1 dan; sayt; alias bombt bombt2"
alias bombt2 "-attack; timeleft;sayt2; alias bombt bombt1"
alias dan "-attack;w;bind mouse1 +attack"
alias "bombct" "bombct1"
alias bombct1 "timeleft; +use; sayct"
alias bombct2 "-use; timeleft; sayct2; alias bombct bombct1"
alias "sayt" "say_team wo zai mai dan^_^^_^^_^"
alias "sayt2" "say_team ^_^"
alias "sayct" "say_team wo zai cai dan^_^^_^^_^"
alias "sayct2" "say_team ^_^"
s_eax 0
s_a3d 0
rate 25000
cl_rate 25000
cl_updaterate "101"
cl_cmdrate "101"
ex_interp "0.01"
ex_correct "1"
ex_extrapmax "10"
ex_maxerrordistance "0"
cl_resend "0"
cl_cmdbackup "0"
ati_subdiv 0
ati_npatch 0
cl_bob "0"
cl_bobup "0"
cl_bobcycle "0.4"
sys_ticrate "1000"
cd_fps 101
cl_lc 0
cl_lw 0
cl_gg 1
cl_movespeedkey "0.52"
cl_anglespeedkey "1"
fps_modem "0"
fps_max "101"
cl_gaitestimation "1"
cl_nosmooth "0"
cl_solid_players "1"
cl_smoothtime "1"
cl_vsmoothing "0.05"
cl_minmodels "1"
m_forward "0.5"
m_pitch "0.022"
m_side "1"
m_yaw "0.022"
m_filter "0"
zoom_sensitivity_ratio 1.0
cl_idealpitchscale "0.15"
gl_polyoffset "20"
cl_fixtimerate "0"
gl_texturemode GL_LINEAR_MIPMAP_NEAREST
其他不说,都是小功能,F键为手木仓连发,呵呵,这个就比较牛B了,ECO之王,USP都可以变MP5,这个时候的步木仓几乎没有后坐力啊,这是作者偶然的发现,第一次公布,好大家就定啊,因为本人就要离开大学,也将离开CS,希望大家HF