case WEAPONLIST_SCOUT:
if (me.spread.prcflags & FL_ONGROUND)
{
if (speed < 170.0f)
{
if (me.spread.prcflags & FL_DUCKING)
spread = 0;
else
spread = 0.007f;
}
else
spread = 0.075f;
}
else
spread = 0.2f;
if (!(me.iFOV < 90.0f))
spread += 0.025f;
break;
default:
spread = 0;
break;
}