health hud

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health hud

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作弊辅导员_h

ZxID:1019634

等级: 元老
定做作弊器
举报 只看楼主 使用道具 楼主   发表于: 2007-07-03 0

offset=0x129870.
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You need to make 4 global integers:
int iHealth;
int iRed;
int iGreen;
int iBlue;

-------------

Then either every frame, or the 5th glViewport you need to collect the players health information. This is achieved by:

iHealth = *(int*)0x19E3154;

--------------

if(iHealth >= 60)
  {
   iRed = 100;
   iGreen = 255;
   iBlue = 50;
  }

  else if((iHealth >= 20) && (iHealth <= 59))
  {
   iRed = 255;
   iGreen = 255;
   iBlue = 50;
  }

  else if(iHealth <= 19)
  {
   iRed = 255;
   iGreen = 0;
   iBlue = 0;
  }

----------

This should also be every 5th glViewport.


if(dfactor == GL_ONE) { glColor3ub(iRed,iGreen,iBlue); }


END
----------------------------------------------------------


for Armor version

use
int iArmor;
iArmor = *(int*)0x19E4A24;

----------------------------


for money
use
int iMoney;
iMoney = *(int*)0x19E4E9C;

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