retart menu

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retart menu

楼层直达
作弊辅导员_h

ZxID:1019634

等级: 元老
定做作弊器
举报 只看楼主 使用道具 楼主   发表于: 2007-07-03 0

okay search for void drawmenu and just above that add this code

Code:

void RetarTMenuMenuStr2(int x, int y, ColorEntry* clr1, ColorEntry* clr2, const char *fmt, ... )
{
   va_list va_alist;
   char buf[256];
   va_start (va_alist, fmt);
   _vsnprintf(buf, sizeof(buf), fmt, va_alist);
   va_end (va_alist);
   
   int w = cvar.menu_w;
   tintArea(x-1,y-1,w,20,colorList.get(21));
   DrawHudString(x,y,255,255,255,buf);
   
}   

void RetarTMenuMenuSelStr2(int x, int y, ColorEntry* clr1, ColorEntry* clr2, const char *fmt, ... )
{
   va_list va_alist;
   char buf[256];
   va_start (va_alist, fmt);
   _vsnprintf(buf, sizeof(buf), fmt, va_alist);
   va_end (va_alist);
   
   int w = cvar.menu_w;
   tintArea(x-1,y-1,w,20,colorList.get(22));
   DrawHudString(x,y,255,255,255,buf);
   
}
 


now add this at the bottom of the drawmenu function

Code:

    if (cvar.menu==2)
   {
   if(!menu_active) return;
   if(!curMenu) { curMenu = ogcMenu.baseMenu; }
   vector<OgcCommandMenu::MenuEntry>& items = curMenu->items;
   int x=cvar.menu_x, y=cvar.menu_y, w=cvar.menu_w;

   // title text
   RetarTMenuMenuSelStr2(x,y-21,clr1,clr2,const_cast<char*>(curMenu->name.c_str()));

   for(int i=0;i<items.size();i++)
   {
   OgcCommandMenu::MenuEntry& item=items;
   if(curMenu->selection == i)
        RetarTMenuMenuSelStr2(x,y+(21*i),clr1,clr3,const_cast<char*>(item.name.c_str()));
      else
     RetarTMenuMenuStr2(x,y+(21*i),clr1,clr2,const_cast<char*>(item.name.c_str()));
   }
   }
 

should work, i use it
also add something like this to your cfg

Code:

menu_back 255 255 255 60
menu_select 120 120 255 128
 


that looks like this if you did everything right except only the blue is black

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