Client.cpp
-------------
cherchez apres
Code:
if(cvar.avdraw) { gDrawAimVectors(ax); }
et mettez ceci au dessus
Code:
if (cvar.armor_esp)
{
int x = vecScreen[0];
int y = vecScreen[1];
int r = color->r;
int g = color->g;
int b = color->b;
int a = color->a;
if(vPlayers[ax].helmet && vPlayers[ax].kevlar)
{
DrawHudStringCenter(x,y,r,g,b, "-FuLL ArMoR-");
}
else if(vPlayers[ax].kevlar)
{
DrawHudStringCenter(x,y,r,g,b, "-KeVLaR-");
}
else
{
DrawHudStringCenter(x,y,r,g,b, "-No ArMoR-");
}
}
maintenant cherchez apre
Code:
struct player_info
{
player_info():cheater(false) {}
int team;
int index;
et mettez ceci en dessous de int index;
Code:
int helmet;
int kevlar;
reste a declarer la cvar