Dcoo CS服务器里的广告插件[请高手翻译]

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Dcoo CS服务器里的广告插件[请高手翻译]

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黑星

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Skywalker
举报 只看楼主 使用道具 楼主   发表于: 2008-03-24 0
据说这个是以前DCOO的广告插件  ,本人不知道应该怎么搞 请翻译请高手帮助~!Preface
AdThemes will cover the Valve ads in CS with custom models (I call 'em sheets). That's right, no more shitty Valve ads. The models are grouped as to create a theme. I've provided 4 themes as a start. One theme, the default, will cover the ads with models similar to the original map's wall texture (not perfect, but pretty damn close). Hopefully, others will create more themes.

Installation:
Download the adthemes.zip file and extract it to your 'cstrike' folder.
Add the line 'adthemes.amxx' to your 'plugins.ini' file.
(The source code is extracted to 'addons/amxmodx/scripting')

Commands: (Access level 'h'):
amx_adthemes_enable - This command will toggle AdThemes to its opposite state (on or off).
amx_adthemes_file <filename> - Use this command to change the theme config file.
Note: Changes will not take affect until the next map.

CVARs:
amx_adthemes <0|1> - Disable|Enable the plugin (default = 1)
amx_adthemescfg <filename> - Selects the theme to use (default = adthemes_none.cfg)

Themes provided:
adthemes_none - Covers the ads with a texture similar to the original. (NO ADS)
adthemes_pinup - Covers the ads with sexah ladies (PG-13).
adthemes_sports - Covers the ads with sports related pixs.
adthemes_adssuck - Covers the ads with a message to Valve.

3rd Party Themes:
Pinups by Zuko: Thread - Download
Cats by Zuko: Thread - Download
Cats2 by Zuko: Thread - Download


Plugin Creation:
First, let me say that I no longer play CS. I'm a DOD man. And I've written several AmxmodX plugins for DOD. But the fact that Valve is placing ads in a game which I've paid for really pisses me off. And, I figure if someone doesn't do something, those pricks will start adding the ads to DOD too.

Second, let me state that the idea to cover the ads is not mine. I owe credit to commonbullet's thread. Ya, I know others have suggested it too, but I read his first and he's actually doing something about it. I just built on his idea. I thought "hey, why not cover the ads with naked ladies". And the idea of themes sprouted from there.

However, the code is 100% mine. I simply modified a plugin I wrote a while back to place our clan logo in various spots on DOD maps.

I have 3 hopes in developing this plugin.
1) That people spread the word that they don't have to put up with Valve's crappy ads and use it.
2) That others create and submit more AdThemes.
3) That the plugin will be short-lived because Valve terminates their ad program.


About the plugin:
The plugin, during precache, will look for the file assigned by the command 'amx_adthemes_file' (the default config file is 'adthemes_none.cfg' - NOADS). It will then scan for the current mapname's 'mapblock' (sample mapblock shown below). A 'mapblock' defines on which maps to apply AdThemes, which models are to be used, where to locate them, and how to orient them. The mapblock structure and syntax needs to be exact (I'm not into 'error checking for dummies'). If a mapblock is found, it will precache the models designated. After precache, the plugin will scan the file again for location lines and insert entity sheets as defined. The main caveat in creating a mapblock relates to the ModelID number. As the models are read, they're assigned an ID number in the order they're read starting with #1 (limit of 16). This number corresponds to the 2nd parameter in the location line. You can actually use this plugin to place any model, anywhere, on any map. But covering the ads is sooo much fun.

Sample mapblock...
---------------------------------------
[de_dust]
adssuck_80x80.mdl
adssuck_96x96.mdl
}
667.9 2048.13 100.5/2/0 90 0/ T spawn
-148 -0.15 100.5/2/0 270 0/ CT spawn
-52 -0.15 100.5/2/0 270 0
2559.98 828 151/1/0 180 0/ Bombsite A
2559.98 828 71/1/0 180 0
}
---------------------------------------
Note that sections terminate with a curly bracket '}', NOT a parentheses ')'.

Refer to the 'adthemes.txt' file located in the 'models/adthemes/' folder for information reguarding the current ads' size, center origin, Z-axis angle, and light_origin offset. This file also contains mapblock structure and command references. I've included several 'blank' models that you can use to create your own sheets. Simply use a model viewer (I use Jed's HLMV) and import your texture and resave the model. Note that the textures must be the same size as the one you're replacing, and use 8-bit (256) color mapping.

RECOMMENDED UPDATE (6-3-07) !!!


Revision history:
----------------
1.8 (6-3-07)
Added server-side variable named AdThemes to track plugin usage via Game-Monitor. So players can now search for servers that are using the plugin and know in advance that they won't be bothered by ads.
Note: Only the adthemes.amxx and adthemes.sma files were changed. So you can reinstall the whole thing, or simply compile the adthemes.sma and replace the existing adthemes.amxx file.

1.7 (5-4-07)
1) Minor code change
2) Added 2 more hi-res blank models
3) Added fakemeta_util includes in the code (so it will now compile online)
(No functional changes made - no need to update if everything's running OK)

1.6 (3-27-07)
1) Removed redundant log messages.
2) Location lines with modelIDs 'out of range' will now just be skipped instead of killing the plugin.
3) Added checking for EOF in precache routine.
4) Added higher resolution 'blank' models to improve detail.
5) Changed Pinup & Sports AdThemes to hi-res sheets for better quality pix.

1.5a (3-25-07)
1) Added missing 'Sheet' for Aztec.

1.5 (3-24-07)
Original release
[ 此贴被黑星在2008-03-24 13:58重新编辑 ]
附件: adthemes.rar (10 K) 下载数:17
附件: adthemes.zip (804 K) 下载数:9
附件: adthemes.rar (10 K) 下载数:25
附件: adthemes.zip (804 K) 下载数:13
a8486693

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举报 只看该作者 18楼  发表于: 2009-01-08 0
方法方法发
a8486693

ZxID:1503108

等级: 中尉
举报 只看该作者 17楼  发表于: 2009-01-08 0
冻豆腐
a8486693

ZxID:1503108

等级: 中尉
举报 只看该作者 16楼  发表于: 2009-01-08 0
冻豆腐
符合那个小个

ZxID:2354775

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举报 只看该作者 15楼  发表于: 2008-11-20 0
  HEHE
zippoxiaobai

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举报 只看该作者 14楼  发表于: 2008-11-20 0
in_game_ads是这个插件不?
mary1234

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等级: 新兵
举报 只看该作者 13楼  发表于: 2008-11-14 0
我试试
iam5362

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等级: 列兵
举报 只看该作者 12楼  发表于: 2008-11-14 0
我汉语还可以
最后的刺客

ZxID:1306146

等级: 元老
举报 只看该作者 11楼  发表于: 2008-05-05 0
里面的文件TXT格式的是插件安装的位置
而MDL就是墙上那些广告
电信2区100收购赤龙AK与龙吻组合号。
lhpa

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举报 只看该作者 10楼  发表于: 2008-05-05 0
怎么不能下载?
lhpa

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举报 只看该作者 9楼  发表于: 2008-05-05 0
看看有什么用途,。,,
564024215

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做人要厚道唷,!

举报 只看该作者 8楼  发表于: 2008-03-25 0
英语太强悍了。。。
≈、這城市向下坠落徳霓虹。~'≈、昰峩丆要徳虚荣。~'
黑星

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Skywalker
举报 只看该作者 7楼  发表于: 2008-03-24 0
搞好了介绍下使用方法咯~
最后的刺客

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举报 只看该作者 6楼  发表于: 2008-03-24 0
我试试咯
电信2区100收购赤龙AK与龙吻组合号。
shaoye_h

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举报 只看该作者 5楼  发表于: 2008-03-24 0
看不懂  看到头晕!!!
黑星

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Skywalker
举报 只看该作者 4楼  发表于: 2008-03-24 0
刺.客
你是专家 告诉下怎么使用吧~~~~~~~~
[ 此贴被黑星在2008-03-24 14:10重新编辑 ]
黑星

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Skywalker
举报 只看该作者 地板   发表于: 2008-03-24 0
。。。和我用金山的一样  。~~不过感谢88600  能说下大概怎么用么?
最后的刺客

ZxID:1306146

等级: 元老
举报 只看该作者 板凳   发表于: 2008-03-24 0
好快

楼主留言:

兄弟  帮个,忙 看看这个插件怎么用~http://bbs.houdao.com/read.php?tid-82737.html

电信2区100收购赤龙AK与龙吻组合号。
tmd88600

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配偶: 琳儿来也
人生还是一张白纸~
举报 只看该作者 沙发   发表于: 2008-03-24 0
网上翻译的意思差不多就是这样了

内容:
前言
adthemes将涵盖广告阀在CS定制模式(我称之为'在张) 。你没看错,没有更多shitty阀广告。该模型是一组以营造一个主题。我已经提供了4条的主题,作为一个开端。一个主题,默认情况下,将涵盖广告模式类似于原始地图的墙壁纹理(并非十全十美,但漂亮妈关闭) 。但愿,别人也会创造更多的主题。

安装:
下载adthemes.zip档案,并提取到您的'动作'文件夹。
加上线' adthemes.amxx '你的' plugins.ini '文件。
(源代码提取到'补强/ amxmodx /脚本' )

命令: (获取一级' h ' ) :
amx_adthemes_enable -这个命令将切换a dthemes其对面的状态(开或关) 。
amx_adthemes_file <filename> -用这个命令,以改变主题配置文件。
注:变化不会影响到下一个地图。

cvars :
amx_adthemes < 0 | 1 > -关闭|让插件(默认= 1 )
amx_adthemescfg <filename> -选择主题,以使用(默认= a dthemes_none.cfg)

主题提供了:
adthemes_none -包括广告与质地类似文件正本。 (无广告)
adthemes_pinup -包括广告与s exah女装(编号1 3) 。
adthemes_sports -包括广告与体育相关p ixs。
adthemes_adssuck -包括广告与讯息阀门。

第三方主题:
pinups由zuko :论题-下载
猫由zuko :论题-下载
cats2由zuko :论题-下载


插件创作:
首先,让我说,我不再扮演政务司司长。我是一个来自男子。我已经写了数amxmodx插件可供国防部。但事实阀是广告投放的游戏我已经付出真的pisses我赶走。此外,我的数字,如果有人不这样做的东西,那些pricks将开始加入广告,以国防部过。

其次,让我的国家,这一构想,以支付广告,是不是地雷。我欠信贷commonbullet的论题。娅,我知道其他人建议过,但我看过他的第一和他的,其实做一些工作。我只是建立了自己的想法。我以为: "喂,为什么不包括广告与赤裸女郎" 。这项构思的主题萌生来自于此。

但是,该守则是百分之一百的矿井。我只是修饰一插入式我写了一则回到地方,我们的家族徽标在各个点,就国防部的地图。

我有三,希望在制定这一插件。
1 ) ,人们口耳相传的,他们没有把与阀的蹩脚的字符串做密码广告,并使用它。
2 )别人创造和提供更多adthemes 。
三日)表示,该插件会短命的,因为阀门终止他们的广告计划。


关于插件:
该插件,在precache ,将寻找档案指派指挥' amx_adthemes_file ' (默认的配置文件是' adthemes_none.cfg ' -n oads) 。届时,扫描当前mapname的' mapblock ' (样品mapblock如下所示) 。 ' mapblock '的定义,对其中的地图申请adthemes ,模式都是用,在哪里找到他们,以及如何引导他们。该mapblock结构和语法需要得到确切的(我不是变成'错误检查标志' ) 。如果一个mapblock发现,它会precache型号指定。经过precache ,插件会扫描该文件,再次定位线,并插入实体的资产负债表的定义。主要买者创造一个mapblock涉及到modelid号码。由于模型是阅读,他们就会分配一个ID号码,在该命令他们阅读,从第1条(限16名) 。这个数目相当于二号参数中的位置线。你真正可以利用这个插件把任何模式,在任何地方,任何地图。但是,涵盖广告,是sooo过程非常有趣。

抽样mapblock ...
---------------------------------------
[ de_dust ]
adssuck_80x80.mdl
adssuck_96x96.mdl

667.9 2048.13 100.5/2/0九○ ○ / T的菌种
-148 -0.15 100.5/2/0二七零零/ CT的菌种
-52 -0.15 100.5/2/0二七零零
二千五百五十九点九八八二八一五一/ 1 /零一八零零/ bombsite 1
二千五百五十九点九八八二八71/1/0一八零零

---------------------------------------
注意路段终止与曲托架' ) ' ,而不是一个括号' ) ' 。

是指以' adthemes.txt '文件位于'模型/ adthemes / '文件夹资料reguarding目前广告'大小,中心产地, Z轴的角度看,并light_origin抵销。这个文件还包含mapblock结构和指挥的参考作用。我已经包括几个'空白'模式,你可以用创建自己的概况介绍。只需利用模型观众(我用微型轿车市场的hlmv )及进口你的纹理和resave示范。注意的是质地必须是相同的尺寸作为一个您更换,并使用8位( 256 )彩色绘图。

建议更新( 6-3-07 ) !


修订历史:
----------------
1.8 ( 6-3-07 )
补充服务器端的变量命名adthemes跟踪插件使用途经游戏监控。因此主力球员现在可以搜索的服务器使用的是插入式,并预先知道他们会不会烦,由广告。
注:只有adthemes.amxx和adthemes.sma档案被改变。所以你可以重新安装整个事情,或者干脆编译adthemes.sma及取代现有adthemes.amxx档案。

1.7 ( 5-4-07 )
1 )轻微代码变更
2 )补充2更多高解析度空白模式
3 )补充fakemeta_util包含在代码(所以它现在将汇编在线)
(没有功能上的变化作出了-没有必要更新,如果一切运行的好)

1.6 ( 3-27-07 )
1 )除去多余的日志信息。
2 )位置线modelids '出一系列' ,现在刚刚被跳过而不杀插件。
3 )补充检查的EOF在precache例行公事。
4 )补充更高分辨率'空白'模式,以改善细节。
5 )变性感女郎体育adthemes以高解析度说明书更优质的PIX 。

1.5A和( 3-25-07 )
1 )补充失踪'表'为澳门回归纪念币。

1.5 ( 3-24-07 )
原来释放
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你是用什么软件翻译的啊 ..

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