用HLMV拆开模型,打开得到的qc文件用记事本去掉下边这一段再合并就可以了
$sequence "crouch_aim_shieldgren" {
"crouch_aim_shieldgren_blend1"
"crouch_aim_shieldgren_blend2"
"crouch_aim_shieldgren_blend3"
"crouch_aim_shieldgren_blend4"
"crouch_aim_shieldgren_blend5"
"crouch_aim_shieldgren_blend6"
"crouch_aim_shieldgren_blend7"
"crouch_aim_shieldgren_blend8"
"crouch_aim_shieldgren_blend9"
blend XR -90 90 fps 20 loop
}
$sequence "crouch_shoot_shieldgren" {
"crouch_shoot_shieldgren_blend1"
"crouch_shoot_shieldgren_blend2"
"crouch_shoot_shieldgren_blend3"
"crouch_shoot_shieldgren_blend4"
"crouch_shoot_shieldgren_blend5"
"crouch_shoot_shieldgren_blend6"
"crouch_shoot_shieldgren_blend7"
"crouch_shoot_shieldgren_blend8"
"crouch_shoot_shieldgren_blend9"
blend XR -90 90 fps 45
}
$sequence "ref_aim_shieldgren" {
"ref_aim_shieldgren_blend1"
"ref_aim_shieldgren_blend2"
"ref_aim_shieldgren_blend3"
"ref_aim_shieldgren_blend4"
"ref_aim_shieldgren_blend5"
"ref_aim_shieldgren_blend6"
"ref_aim_shieldgren_blend7"
"ref_aim_shieldgren_blend8"
"ref_aim_shieldgren_blend9"
blend XR -90 90 fps 20 loop
}
$sequence "ref_shoot_shieldgren" {
"ref_shoot_shieldgren_blend1"
"ref_shoot_shieldgren_blend2"
"ref_shoot_shieldgren_blend3"
"ref_shoot_shieldgren_blend4"
"ref_shoot_shieldgren_blend5"
"ref_shoot_shieldgren_blend6"
"ref_shoot_shieldgren_blend7"
"ref_shoot_shieldgren_blend8"
"ref_shoot_shieldgren_blend9"
blend XR -90 90 fps 45
}
$sequence "crouch_aim_shieldknife" {
"crouch_aim_shieldknife_blend1"
"crouch_aim_shieldknife_blend2"
"crouch_aim_shieldknife_blend3"
"crouch_aim_shieldknife_blend4"
"crouch_aim_shieldknife_blend5"
"crouch_aim_shieldknife_blend6"
"crouch_aim_shieldknife_blend7"
"crouch_aim_shieldknife_blend8"
"crouch_aim_shieldknife_blend9"
blend XR -90 90 fps 12 loop
}
$sequence "crouch_shoot_shieldknife" {
"crouch_shoot_shieldknife_blend1"
"crouch_shoot_shieldknife_blend2"
"crouch_shoot_shieldknife_blend3"
"crouch_shoot_shieldknife_blend4"
"crouch_shoot_shieldknife_blend5"
"crouch_shoot_shieldknife_blend6"
"crouch_shoot_shieldknife_blend7"
"crouch_shoot_shieldknife_blend8"
"crouch_shoot_shieldknife_blend9"
blend XR -90 90 fps 30
}
$sequence "ref_aim_shieldknife" {
"ref_aim_shieldknife_blend1"
"ref_aim_shieldknife_blend2"
"ref_aim_shieldknife_blend3"
"ref_aim_shieldknife_blend4"
"ref_aim_shieldknife_blend5"
"ref_aim_shieldknife_blend6"
"ref_aim_shieldknife_blend7"
"ref_aim_shieldknife_blend8"
"ref_aim_shieldknife_blend9"
blend XR -90 90 fps 12 loop
}
$sequence "ref_shoot_shieldknife" {
"ref_shoot_shieldknife_blend1"
"ref_shoot_shieldknife_blend2"
"ref_shoot_shieldknife_blend3"
"ref_shoot_shieldknife_blend4"
"ref_shoot_shieldknife_blend5"
"ref_shoot_shieldknife_blend6"
"ref_shoot_shieldknife_blend7"
"ref_shoot_shieldknife_blend8"
"ref_shoot_shieldknife_blend9"
blend XR -90 90 fps 30 loop
}
$sequence "crouch_aim_shieldgun" {
"crouch_aim_shieldgun_blend1"
"crouch_aim_shieldgun_blend2"
"crouch_aim_shieldgun_blend3"
"crouch_aim_shieldgun_blend4"
"crouch_aim_shieldgun_blend5"
"crouch_aim_shieldgun_blend6"
"crouch_aim_shieldgun_blend7"
"crouch_aim_shieldgun_blend8"
"crouch_aim_shieldgun_blend9"
blend XR -90 90 fps 30 loop
}
$sequence "crouch_shoot_shieldgun" {
"crouch_shoot_shieldgun_blend1"
"crouch_shoot_shieldgun_blend2"
"crouch_shoot_shieldgun_blend3"
"crouch_shoot_shieldgun_blend4"
"crouch_shoot_shieldgun_blend5"
"crouch_shoot_shieldgun_blend6"
"crouch_shoot_shieldgun_blend7"
"crouch_shoot_shieldgun_blend8"
"crouch_shoot_shieldgun_blend9"
blend XR -90 90 fps 30 { event 5001 0 "10" }
}
$sequence "crouch_reload_shieldgun" "crouch_reload_shieldgun" fps 30
$sequence "ref_aim_shieldgun" {
"ref_aim_shieldgun_blend1"
"ref_aim_shieldgun_blend2"
"ref_aim_shieldgun_blend3"
"ref_aim_shieldgun_blend4"
"ref_aim_shieldgun_blend5"
"ref_aim_shieldgun_blend6"
"ref_aim_shieldgun_blend7"
"ref_aim_shieldgun_blend8"
"ref_aim_shieldgun_blend9"
blend XR -90 90 fps 30 loop
}
$sequence "ref_shoot_shieldgun" {
"ref_shoot_shieldgun_blend1"
"ref_shoot_shieldgun_blend2"
"ref_shoot_shieldgun_blend3"
"ref_shoot_shieldgun_blend4"
"ref_shoot_shieldgun_blend5"
"ref_shoot_shieldgun_blend6"
"ref_shoot_shieldgun_blend7"
"ref_shoot_shieldgun_blend8"
"ref_shoot_shieldgun_blend9"
blend XR -90 90 fps 30 { event 5001 0 "10" }
}
$sequence "ref_reload_shieldgun" "ref_reload_shieldgun" fps 30
$sequence "crouch_aim_shielded" {
"crouch_aim_shielded_blend1"
"crouch_aim_shielded_blend2"
"crouch_aim_shielded_blend3"
"crouch_aim_shielded_blend4"
"crouch_aim_shielded_blend5"
"crouch_aim_shielded_blend6"
"crouch_aim_shielded_blend7"
"crouch_aim_shielded_blend8"
"crouch_aim_shielded_blend9"
blend XR -90 90 fps 20 loop
}
$sequence "ref_aim_shielded" {
"ref_aim_shielded_blend1"
"ref_aim_shielded_blend2"
"ref_aim_shielded_blend3"
"ref_aim_shielded_blend4"
"ref_aim_shielded_blend5"
"ref_aim_shielded_blend6"
"ref_aim_shielded_blend7"
"ref_aim_shielded_blend8"
"ref_aim_shielded_blend9"
blend XR -90 90 fps 20 loop
}