[ post]经常出去打LAN的人都知道,由于机器,CS版本的不同等因素很难快速适应..下面教大家简单的调试的方法.
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8 Z) c, R9 z8 w3 [+ ]显卡设置:. B* {1 U2 w* n6 ]3 a1 ]
不管什么机器,先查看一下机器的配置,然后打开显卡选项,如果差的机器3D平滑处理,还有过滤都要关闭的,垂直同步是一定要关的,在性能里一定要选优质性能..好的机器,平滑处理和过滤建议不要关,选择应用程序控制..选择优质画质,这样才能发挥好显卡的最高性能..gamma和亮度就要看个人习惯了.
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1 w: {: q6 ?3 a3 B( O" o键盘设置:, V( X5 o3 J( X5 C. t' r# n6 [
打开键盘选项把重复延迟和重复率调成最短和最快5 l. m) R1 {; a
) i, w& O& P' v, w r& n/ z声卡设置:0 z+ g9 @1 P' r; z
如果是自带声卡的话,把高音拉高一点,低音调低.这样才能听的清晰
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CS设置:
+ g) b* G4 d9 |1 ^1 E4 O0 J5 W要做的就是尽量让自己的CS版本恢复到原版,就是未被改动的版本,打开cs文件夹把cstrike,cstrike_schinese,valve,这三个里面的config.cfg autoexec .cfg userconfig.cfg,va.lc全部删除.让版本生成一个原版的CFG.接着就是基本的参数了
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rate 250008 v7 b6 M D' T+ b- K) Y
cl_cmdrate 101( P# ]8 H% X2 C% z, J
cl_updaterate 101
h7 o; q" T5 [0 fex_interp 0.01
# ~4 t6 t+ s& E' }fps_max 101
. C* z+ E% U& f5 ccl_rate 9999# ~: }9 A5 s' o: ^3 s
cl_cmdbackup 27 B9 B4 l9 A2 H# m+ q7 ^- c; d
brightness 2' R4 r. S( }6 Y( W8 Z. N
gamma 3
' I0 @1 S. z U0 e. z# c8 l0 o如果是N卡请关闭,A卡默认就好
/ H! J d4 Y, @1 ^9 G8 q# Cati_npatch 0 ) e. Z% Y2 t7 c: u. U0 |' Z2 A
ati_subdiv 0; W$ G$ V, x; S( x
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下面是我的config2 A/ m6 I; G; I, W: _
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// This file is overwritten whenever you change your user settings in the game.+ G: a2 T8 j2 n. r0 y3 C7 ]4 g9 A" @
// Add custom configurations to the file "userconfig.cfg".& O; f$ l# U6 r: @" x; C, ~( b. X7 e
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unbindall9 O: H( b5 D4 p+ A' k
bind "TAB" "+showscores"' F4 \* f0 r, r, r& E
bind "ENTER" "+attack"# ~$ ]4 c m1 b% S% `6 `
bind "ESCAPE" "cancelselect"4 k! B* s0 m$ W* v/ F) r
bind "SPACE" "+jump"
" R4 \5 I2 q2 J$ U7 gbind "'" "+moveup"6 l3 C$ ~( h$ T
bind "," "buyammo1"4 z: T4 F$ H" `4 `4 U
bind "." "buyammo2"
5 B$ j& b" x: E1 r, w3 c8 C' B; ]3 wbind "/" "+movedown"
5 g/ | G' _2 bbind "0" "slot10"9 m+ d( X) h9 L0 a l O6 y" B
bind "1" "slot1" ?( `) N- D6 k0 Z
bind "2" "slot2"
7 {2 }( ?+ Q/ fbind "3" "slot3"+ d3 A1 s$ K: o) h' a; s
bind "4" "slot4"
" ?, \2 G: e! o/ o$ h4 a8 G! tbind "5" "slot5"6 P3 ~; I& g+ s9 x: F8 n5 K
bind "6" "slot6"
0 M( W0 f3 P/ X3 F; e: kbind "7" "slot7"6 Q3 x( _' W6 u! |
bind "8" "slot8"% p* ?4 {+ ?- a) g
bind "9" "slot9"
! K9 [2 H l- b' m; }; a; Nbind ";" "+mlook": C8 I, w x" {% X& ^; ^
bind "[" "invprev"
0 c1 u3 d; D8 d5 F. cbind "]" "invnext"" J9 F! C, J+ h$ ]9 y
bind "`" "toggleconsole"6 F) e, E7 E: S, c
bind "a" "+moveleft"/ \8 Y) z K% o* ?
bind "b" "buy"
2 J2 d* s# f! b5 {4 Zbind "c" "radio3"
! u6 S; a) S+ u1 Z# Jbind "d" "+moveright"
3 `9 s; `7 T3 E- \8 [bind "e" "+use"$ c' c7 G9 y, L T- {# E8 {9 u+ _% C
bind "f" "slot4"6 n% x5 y. Q* ^! j
bind "g" "drop"
. a. V# P( N7 Ibind "h" "+commandmenu"9 Q: F! c% H; E, c9 q! L, Q5 n
bind "j" "cheer"
' c+ N- _" C/ }( {bind "k" "+voicerecord"- ~; b( [2 N% C/ j# A
bind "l" "showbriefing"
i1 n0 J G! N( _5 ^2 i7 k- pbind "m" "chooseteam"
8 X1 C* J$ }3 O% ^& Pbind "n" "nightvision"- F, }: t8 e5 Y* k* K! T
bind "o" "buyequip", u6 Y/ J+ Z1 t7 b3 h/ t
bind "q" "lastinv"# p% G) J; t( T! t; U9 ?
bind "r" "+reload"5 u0 [6 \9 ^+ d5 E9 E" B( s
bind "s" "+back"
# B+ @+ e! c8 y+ \; f: @) kbind "t" "impulse 201"3 R% \7 o) G/ s. k5 q1 \0 y
bind "u" "messagemode2"
: q' ]; X5 _# U' `7 gbind "v" "say_team ba c4 da xia le kuai lai a !"
1 N. B' g# e/ H% ~bind "w" "+forward"
) m* z& t; P6 a; \- y6 Jbind "x" "radio2"8 M5 r4 t) Y5 Z+ `) l4 W, Q- p
bind "y" "messagemode"/ Z# w& c7 O% |
bind "z" "radio1"* W6 {2 u- c5 Q( ?3 K7 k( W
bind "~" "toggleconsole"" `; g4 @% j3 b0 ?- ]* c
bind "UPARROW" "+forward"
+ [- D2 {4 z3 F& n6 jbind "DOWNARROW" "+back"
" r7 B% E( O4 Lbind "LEFTARROW" "+left"
/ Z: C5 A. @) q9 S, u9 o# I5 |bind "RIGHTARROW" "+right"
/ c2 \' w9 l) m3 q- c9 J# _/ rbind "ALT" "+strafe") j2 ]+ D4 Z2 G( ~* e% p
bind "CTRL" "+speed"6 i. e6 b7 f) ^( i# N
bind "SHIFT" "+duck"
3 s D) ?" J, f# mbind "F1" "autobuy"" _; Q. d& p/ s) N( }* p
bind "F2" "rebuy"
5 {; u" C, a W/ R: C. Pbind "F5" "snapshot"
" D4 H% O: b( Z/ o; U6 Rbind "INS" "+klook"$ }9 F' x% H* a& R' a1 v. q ^ y9 B7 R
bind "PGDN" "+lookdown"
! \1 j% d1 ?) s3 _* h% Wbind "PGUP" "+lookup" P3 W8 |! f3 _) [ }, ?
bind "END" "centerview"
( c( S5 E, o v9 H0 _2 i; Gbind "CAPSLOCK" "+voicerecord"! n, { J [7 ~! z% L+ V! x9 ]
bind "MOUSE1" "+attack"0 v3 c6 P! F; ~5 [; n
bind "MOUSE2" "+attack2"% M; z' _# v! |4 ~/ T8 t+ v. `
_cl_autowepswitch "1"
. Y) P3 R$ j. ~ i_snd_mixahead "0.1"
/ r# @( S! _ A$ c8 p# Q: eati_npatch "0"
+ K& k* E. S. b2 ~, } A2 mati_subdiv "0"
: i4 u3 M/ `1 @: e' \* a& G, rbgmvolume "1"
5 V j: [- k% E4 Pbottomcolor "0" `# @9 h+ {/ g# \* O/ I) v9 O
brightness "2": v/ g- t5 U5 D& X: _- O- C- E" E
cl_allowdownload "1"
- K; B2 \1 \+ ~; p, ucl_allowupload "1"2 l% E9 Q) }% K( g& G( j
cl_backspeed "400"
( ?+ ~. C1 h' A. Gcl_cmdbackup "2"
H( f. z' S/ {# j8 Q: O# _3 M1 Ccl_cmdrate "101"8 t6 }0 n6 q' `* `; g: s& k
cl_corpsestay "180.000000"! o5 x. {: [& ]" x* n
cl_crosshair_color "50 250 50"3 m3 f, D9 _) H3 c
cl_crosshair_size "large"
( B f" o1 f/ }# Q) Scl_crosshair_translucent "0"
7 C2 s0 [8 F q& xcl_dlmax "128"' g5 m) j' B7 j' R% D
cl_download_ingame "1"
E, q# P) H. F I/ i+ t+ Jcl_dynamiccrosshair "0"
. M( v, a% s& Y Z/ Wcl_forwardspeed "400". h: x& _- X/ |2 X6 D1 y5 q
cl_himodels "0"0 Z) j# q, n* O% c* F/ S1 E
cl_idealpitchscale "0.8"5 B5 q1 P& ]4 Y, n# y
cl_lc "1"
" f# `2 q. o5 }* _( Z4 Pcl_logocolor "#Valve_Orange"7 L: o* W0 g U* u# Q/ E
cl_logofile "lambda"8 x% A% F2 j+ b
cl_lw "1"" `2 e7 y q P+ ]+ n. M
cl_minmodels "0". d) A. P! A2 S7 q' ~2 E$ ?
cl_radartype "1"
+ q7 r4 q! e) Vcl_righthand "1", x W4 p, l; @& G; q+ D0 {) l
cl_shadows "1"( Z% F3 q1 W0 V1 n
cl_timeout "60"* m& r) r, @* T8 s
cl_updaterate "101"# o8 _. Y# `# Y' d+ P
cl_vsmoothing "0.05"% E0 s3 m9 G' `, K/ h# W- ~
cl_weather "1"
4 i7 C" h; @ H9 Bcon_color "255 255 255"7 ^' w0 D0 T( H8 y9 j
console "0.0"
/ l: {' M- F1 c8 Y& Wcrosshair "1"
7 [6 ?5 l6 _. P% Qfastsprites "0"
1 X& L# a9 k4 y, h2 c% T' C+ @! |fps_max "101"
0 f- G3 @! y( T, y, R! s' ]+ g5 C6 ~fps_modem "0.0"
0 a* K* H4 P7 c0 dgamma "3"
* ~% D$ U& E0 P1 Z* T; ogl_dither "1"4 z# T* T: w: W; H
gl_flipmatrix "0"
9 C# i7 h B! p+ g! _gl_fog "1"
; H( w$ r _7 Ngl_monolights "0"9 W5 p9 l' ?( H# Z
gl_overbright "0"
) U, F" T9 L$ n1 ~0 W' }) U- Q) V1 |1 N6 agl_polyoffset "0.1"3 c! E" L; H& k- {+ l# y: `. s
hisound "1"; _4 m1 B* `: r9 R/ `" ? S
hpk_maxsize "4"' `, M9 R" n! ^2 F4 q3 b" d3 p" H+ j
hud_capturemouse "1"
4 ]4 ? [5 X6 j3 ?* o2 j+ I( zhud_centerid "0"
8 k/ B% k4 p) A- [7 Mhud_draw "1"; g0 C9 E( c" L$ m! V
hud_fastswitch "1") {1 R F7 e: |% Z5 V/ p$ q( ~; ^
hud_saytext_internal "1"
5 V" `+ n' L# f# Rhud_takesshots "0"- C \3 o8 a5 y& X" q
joystick "0", O& q1 M5 f9 q) N# Z
lookspring "0"! o2 y, U- y+ [- k. n" X0 X
lookstrafe "0"8 C. A% ^8 M& l
m_filter "0"
( S+ B9 ^6 O+ Sm_forward "1"
( F7 t8 [1 }$ W6 R. hm_pitch "0.022000"
7 z# T- I8 o Y$ U2 h) dm_side "0.8"
! i! s3 C" u- j7 Z' k4 ~' Km_yaw "0.022"
& w6 S4 g/ n5 N bmodel "arctic"
9 x L. f% s7 _MP3FadeTime "2.0"
& [, Q ]- P& BMP3Volume "0"( a6 I7 ^& u3 @( i/ x
mp_decals "300.000000"& Y- N/ W- W# W* m: R
name "my name is"
3 V& K6 N/ p& H2 |" ?9 Pnet_graph "0"' `* {7 u4 B0 s2 Z9 u H
net_graphpos "1"
4 B* @- {% K# h `* ~, hnet_scale "5"7 h8 ~: y; X7 C: U) S
r_bmodelhighfrac "5.0"% w& Z* E! `8 ?5 O# j- \
r_detailtextures "0"
3 F: W+ _& F, Ys_a3d "0"
9 g: m8 N+ Q* b, U2 w6 E" Ss_automax_distance "30.0"
& R4 s8 h: l+ F( `6 O9 Gs_automin_distance "2.0"7 {) I8 {0 f1 Z/ `; T
s_bloat "2.0"9 c& f5 i& [ M, h
s_distance "60"
: S& n8 s/ E9 is_doppler "0.0"
$ n g R2 V7 D; Es_eax "0"
; k/ z( I1 B+ B( ]1 N1 z2 R5 \; \s_leafnum "0"
% i" _" W8 r* Ps_max_distance "1000.0"/ \: a7 G, f# q% I! G5 v2 s/ R
s_min_distance "8.0"
2 Q9 e4 H( v* m& x4 F' J. ^6 Qs_numpolys "200"
. H+ v; E; p- \9 }4 r: B$ Hs_polykeep "1000000000"
5 v9 i0 G6 B$ a8 S) s7 \s_polysize "10000000"' D T, Q+ N3 Q: z
s_refdelay "4"
8 U9 r, N. N" q! Js_refgain "0.4"( \1 a8 b; X; J/ m {5 {
s_rolloff "1.0"
' r, U; f/ b9 ]0 ?/ ^5 cs_verbwet "0.25"
& Q2 g9 o/ {# F1 Bsensitivity "3.8"
3 [* i1 f2 f9 @3 kskin ""
) V! J- {, c. ]3 {5 s5 kspec_autodirector_internal "1"
" n) h* R+ f7 \4 i4 {& gspec_drawcone_internal "1"' d) Y9 p( P2 y+ k
spec_drawnames_internal "1"
- Z7 Y. f. z, _ rspec_drawstatus_internal "1"
! M+ R, t& _1 @# F& N9 q5 @spec_mode_internal "1"
* O4 H$ X7 x3 M7 f- @! i+ yspec_pip "0"
2 f Y- y- D2 y6 Y/ w; I2 D* Xsuitvolume "0.25"
) P5 e: f( T2 W( l) d4 Jsv_aim "0"
, h- d8 N" r, W3 Bsv_voiceenable "1"3 I9 P' {/ g& G! A
team ""1 O) ^& _: Z2 _$ I# a9 z
topcolor "0"0 ?% |/ O4 f5 j+ Y
viewsize "120"0 B* D2 |8 O1 K. |$ Y! ~+ W
voice_enable "1"
! R: L0 E r/ L W* F' evoice_forcemicrecord "1"1 x# S! ^8 ^$ ?) L8 v
voice_modenable "1"
/ \/ A) l5 N1 o! q. rvoice_scale "1"3 [% P) c6 q1 t! U _* V1 _
volume "0.270000"- a1 W. X* M# b; ~* Z) Z
setinfo "_vgui_menus" "0"6 h5 L" \7 _5 F7 b5 h6 `; \) m
setinfo "_ah" "1"
7 M5 t4 E( R |( K8 I/ ?: P2 K0 c+mlook m. l% ~1 k" @
+jlook& W" z9 ?" W' a( J, s
exec userconfig.cfg
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8 K; V( p# X6 j1 d, i* Euserconfig.cfg" `9 a0 L$ A1 T, L- k% J4 a* F
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//---------/NETSETTINGS/-------. q7 e" G# G6 x4 ^- T% T& l* a9 w+ s
rate "25000"' o5 e3 | C& {2 L" {" i
cl_updaterate "101"
% g9 P8 o( S; n3 icl_cmdrate "101"; _* Q J4 a$ h! E/ M
ex_interp "0.01"% ?1 r K, r- O; t) N& r5 H
con_color "255 255 255"
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完成勒,大家试试看,我复制得很辛苦得~~~[/post]