commandmenu.txt[点击下载](11 K) 下载次数:6 累计下载获得 DB 1 刀 "1" "#Server Settings"
{
"1" "#Restart Round 1sec" "sv_restartround 1;rcon sv_restartround 1"
"2" "#Restart Game" "restart;rcon restart"
"3" "#Start Money"
{
"1" "#$800" "mp_startmoney 800;rcon mp_startmoney 800"
"2" "#$16000" "mp_startmoney 16000;rcon mp_startmoney 16000"
}
"5" "#AutoTeamBalance"
{
"1" "#ON" "mp_autoteambalance 1; mp_limitteams 2;rcon mp_autoteambalance 1;rcon mp_limitteams 2"
"2" "#OFF" "mp_autoteambalance 0; mp_limitteams 32;rcon mp_autoteambalance 0;rcon mp_limitteams 32"
}
"6" "#Set Time"
{
"1" "#TimeLimit (min)"
{
"1" "#20 min" "mp_timelimit 20;rcon mp_timelimit 20"
"2" "#30 min" "mp_timelimit 30;rcon mp_timelimit 30"
"3" "#50 min" "mp_timelimit 50;rcon mp_timelimit 50"
"4" "#no limit" "mp_timelimit 0;rcon mp_timelimit 0"
}
"2" "#RoundTime (min)"
{
"1" "#2 min" "mp_roundtime 2;rcon mp_roundtime 2"
"2" "#3 min" "mp_roundtime 3;rcon mp_roundtime 3"
"3" "#4 min" "mp_roundtime 4;rcon mp_roundtime 4"
"4" "#5 min" "mp_roundtime 5;rcon mp_roundtime 5"
}
"3" "#FreezeTime (sec)"
{
"1" "#0 sec" "mp_freezetime 0;rcon mp_freezetime 0"
"2" "#3 sec" "mp_freezetime 3;rcon mp_freezetime 3"
"3" "#6 sec" "mp_freezetime 6;rcon mp_freezetime 6"
"4" "#selfcontrol" "messagemode mp_freezetime"
}
"4" "#BuyTime (sec)"
{
"1" "#30 sec" "mp_buytime 0.5;rcon mp_buytime 0.5"
"2" "#60 sec" "mp_buytime 1;rcon mp_buytime 1"
"3" "#90 sec" "mp_buytime 1.5;rcon mp_buytime 1.5"
"4" "#120 sec" "mp_buytime 2;rcon mp_buytime 2"
"5" "#Unlimit" "mp_buytime 99;rcon mp_buytime 99"
}
"5" "#C4timer"
{
"1" "#C4timer 30" "mp_c4timer 30;rcon mp_c4timer 30"
"2" "#C4timer 35" "mp_c4timer 35;rcon mp_c4timer 35"
"3" "#C4timer 45" "mp_c4timer 45;rcon mp_c4timer 45"
}
}
"7" "#Match Settings"
{
"1" "#FriendlyFire"
{
"1" "#FriendlyFire ON" "mp_friendlyfire 1; mp_tkpunish 0; mp_autokick 0;rcon mp_friendlyfire 1; rcon mp_tkpunish 0;rcon mp_autokick 0"
"2" "#FriendlyFire OFF" "mp_friendlyfire 0;rcon mp_friendlyfire 0"
}
"2" "#Black Hold"
{
"1" "#Black Hold ON" "mp_fadetoblack 1;rcon mp_fadetoblack 1"
"2" "#Black Hold OFF" "mp_fadetoblack 0;rcon mp_fadetoblack 0"
}
"3" "#forcecamera"
{
"1" "#freecamera" "mp_forcecamera 0;rcon mp_forcecamera 0"
"2" "#teamate" "mp_forcecamera 1;rcon mp_forcecamera 1"
"3" "#firstpersion" "mp_forcecamera 2;rcon mp_forcecamera 2"
}
}
"8" "#Status"
{
"1" "#Status" "status; toggleconsole"
"2" "#Users" "users; toggleconsole"
"3" "#Kick" "messagemode kick"
}
"9" "#Gravity"
{
"1" "#NormalGra" "sv_gravity 800;rcon sv_gravity 800"
"2" "#LightGra" "sv_gravity 80;rcon sv_gravity 80"
"3" "#HeavyGra" "sv_gravity 2000;rcon sv_gravity 2000"
"4" "#ZeroGra" "sv_gravity 0;rcon sv_gravity 0"
"5" "#yourGra" "messagemode sv_gravity"}
}
"2" "#OP command"
{
"1" "#OP Password" "messagemode rcon_password"
"2" "#Change Map"
{
"1" "#Aim Maps"
{
"1" "cs_bloodstrike" "rcon changelevel cs_bloodstrike"
"2" "cs_bloodstrike3" "rcon changelevel cs_bloodstrike3"
"3" "fy_iceworld" "rcon changelevel fy_iceworld"
"4" "ak47_m4_dust" "rcon changelevel ak47_m4a1_dust"
"5" "aaa_aim" "rcon changelevel aaa_aim"
"6" "awp_map" "rcon changelevel awp_map"
"7" "aim_usp" "rcon changelevel aim_usp"
}
"2" "#Aim Maps II"
{
"1" "reverti_training" "rcon changelevel reverti_training"
"2" "CK_Training" "rcon changelevel CK_Training"
}
"3" "#Match maps"
{
"1" "de_dust2" "rcon changelevel de_dust2"
"2" "de_train" "rcon changelevel de_train"
"3" "de_cbble" "rcon changelevel de_cbble"
"4" "de_inferno" "rcon changelevel de_inferno"
"5" "de_nuke" "rcon changelevel de_nuke"
"6" "de_cpl_mill" "rcon changelevel de_cpl_mill"
"7" "de_aztec" "rcon changelevel de_aztec"
"8" "de_prodigy" "rcon changelevel de_prodigy"
"9" "de_cpl_fire" "rcon changelevel de_cpl_fire"
}
}
}
"3" "#GUI"
{
"1" "#Dcoo BMp3"
{
"1" "#Dcoo BMp3_1"
{
"1" "mp3-1" "mp3 play mp3/1.mp3;alias mp3_play_next mp3_play2;alias mp3_play_last mp3_play20"
"2" "mp3-2" "mp3 play mp3/2.mp3;alias mp3_play_next mp3_play3;alias mp3_play_last mp3_play1"
"3" "mp3-3" "mp3 play mp3/3.mp3;alias mp3_play_next mp3_play4;alias mp3_play_last mp3_play2"
"4" "mp3-4" "mp3 play mp3/4.mp3;alias mp3_play_next mp3_play5;alias mp3_play_last mp3_play3"
"5" "mp3-5" "mp3 play mp3/5.mp3;alias mp3_play_next mp3_play6;alias mp3_play_last mp3_play4"
"6" "mp3-6" "mp3 play mp3/6.mp3;alias mp3_play_next mp3_play7;alias mp3_play_last mp3_play5"
"7" "mp3-7" "mp3 play mp3/7.mp3;alias mp3_play_next mp3_play8;alias mp3_play_last mp3_play6"
"8" "mp3-8" "mp3 play mp3/8.mp3;alias mp3_play_next mp3_play9;alias mp3_play_last mp3_play7"
"9" "mp3-9" "mp3 play mp3/9.mp3;alias mp3_play_next mp3_play10;alias mp3_play_last mp3_play8"
"10" "mp3-10" "mp3 play mp3/10.mp3;alias mp3_play_next mp3_play11;alias mp3_play_last mp3_play9"
}
"2" "#Dcoo BMp3_2"
{
"1" "mp3-11" "mp3 play mp3/11.mp3;alias mp3_play_next mp3_play12;alias mp3_play_last mp3_play10"
"2" "mp3-12" "mp3 play mp3/12.mp3;alias mp3_play_next mp3_play13;alias mp3_play_last mp3_play11"
"3" "mp3-13" "mp3 play mp3/13.mp3;alias mp3_play_next mp3_play14;alias mp3_play_last mp3_play12"
"4" "mp3-14" "mp3 play mp3/14.mp3;alias mp3_play_next mp3_play15;alias mp3_play_last mp3_play13"
"5" "mp3-15" "mp3 play mp3/15.mp3;alias mp3_play_next mp3_play16;alias mp3_play_last mp3_play14"
"6" "mp3-16" "mp3 play mp3/16.mp3;alias mp3_play_next mp3_play17;alias mp3_play_last mp3_play15"
"7" "mp3-17" "mp3 play mp3/17.mp3;alias mp3_play_next mp3_play18;alias mp3_play_last mp3_play16"
"8" "mp3-18" "mp3 play mp3/18.mp3;alias mp3_play_next mp3_play19;alias mp3_play_last mp3_play17"
"9" "mp3-19" "mp3 play mp3/19.mp3;alias mp3_play_next mp3_play20;alias mp3_play_last mp3_play18"
"10" "mp3-20" "mp3 play mp3/20.mp3;alias mp3_play_next mp3_play1;alias mp3_play_last mp3_play19"
}
"2" "#Dcoo SMp3" "mp3 stop"
}
"2" "#Left or Right Hand"
{
"1" "#Left Hand" "cl_righthand 0"
"2" "#Right Hand" "cl_righthand 1"
}
"3" "#Fastswitch"
{
"1" "#ON" "hud_fastswitch 1"
"2" "#OFF" "hud_fastswitch 0"
}
"4" "#Radar"
{
"1" "#turnon Radar" "drawradar"
"2" "#turnoff Radar" "hideradar"
"3" "#radartype_Solid" "cl_radartype 1"
"4" "#radartype_Transparent" "cl_radartype 0"
}
"5" "#Graphic"
{
"1" "#Draw FPS"
{
"1" "#ON" "cl_showfps 1"
"2" "#OFF" "cl_showfps 0"
}
"2" "#FPS Max"
{
"1" "150" "fps_max 150"
"2" "100" "fps_max 100"
"3" "75" "fps_max 75"
"4" "60" "fps_max 60"
"5" "50" "fps_max 50"
}
"3" "#Smoke Effect"
{
"1" "#Best Smoke Effect" "fastsprites 0"
"2" "#Normal Smoke Effect" "fastsprites 1"
"3" "#Bad Smoke Effect" "fastsprites 2"
}
}
}
"4" "#Change Map"
{
"1" "#Aim Maps"
{
"1" "cs_bloodstrike" "rcon changelevel cs_bloodstrike"
"2" "cs_bloodstrike3" "rcon changelevel cs_bloodstrike3"
"3" "fy_iceworld" "rcon changelevel fy_iceworld"
"4" "ak47_m4_dust" "rcon changelevel ak47_m4a1_dust"
"5" "aaa_aim" "rcon changelevel aaa_aim"
"6" "awp_map" "rcon changelevel awp_map"
"7" "aim_usp" "rcon changelevel aim_usp"
}
"2" "#Aim Maps II"
{
"1" "reverti_training" "rcon changelevel reverti_training"
"2" "CK_Training" "rcon changelevel CK_Training"
}
"3" "#Match maps"
{
"1" "de_dust2" "rcon changelevel de_dust2"
"2" "de_train" "rcon changelevel de_train"
"3" "de_cbble" "rcon changelevel de_cbble"
"4" "de_inferno" "rcon changelevel de_inferno"
"5" "de_nuke" "rcon changelevel de_nuke"
"6" "de_cpl_mill" "rcon changelevel de_cpl_mill"
"7" "de_aztec" "rcon changelevel de_aztec"
"8" "de_prodigy" "rcon changelevel de_prodigy"
"9" "de_cpl_fire" "rcon changelevel de_cpl_fire"
}
"4" "#ChangeLevel Map" "messagemode changelevel"
}
"5" "#bot set"
{
"1" "#Set difficulty"
{
"1" "#bird" "bot_difficulty 0"
"2" "#old bird" "bot_difficulty 1"
"3" "#Hard" "bot_difficulty 2"
"4" "#Expert" "bot_difficulty 3"
}
"2" "#Weapon mode"
{
"1" "#knives only" "bot_knives_only"
"2" "#pistols only" "bot_pistols_only"
"3" "#snipers only" "bot_snipers_only"
"4" "#all weapons" "bot_all_weapons"
}
"3" "#no shield" "bot_allow_shield 0"
"4" "#no shotguns" "bot_allow_shotguns 0"
}