<?xml version="1.0" encoding="gb2312"?>
<UI><!-- 游戏界面信息 -->
<!-- 判定线中心的移动范围 -->
<VLineMoveArea>360</VLineMoveArea>
<!-- 关键音符判定线范围左 -->
<VerdictBefore>-100</VerdictBefore>
<!-- 关键音符判定线范围右 -->
<VerdictAfter>100</VerdictAfter>
<!-- 短音符判定线范围左 -->
<ShortVerdictBefore>-30</ShortVerdictBefore>
<!-- 短音符判定线范围右 -->
<ShortVerdictAfter>30</ShortVerdictAfter>
<!-- 等待同步判定线的比例 不准动-->
<WaitRatio>0.33</WaitRatio>
<!-- bad 范围 不需要设置 根据判定线范围得到-->
<!-- good -->
<perfect>-100.0<perfect>
<perfect>100.0</G_RIGHT>
<!-- 范围 -->
<C_LEFT>-100.0</C_LEFT>
<C_RIGHT>100.0</C_RIGHT>
<!-- perfect左范围 -->
<P_LEFT>-100</P_LEFT>
<!-- perfect右范围 -->
<P_RIGHT>100</P_RIGHT>
<!-- vos模式的判定信息 -->
<perfect_AHEAD_VOS>-60.0<perfect_AHEAD_VOS><!-- 前MISS点 -->
<GOOD_LEFT_VOS>-60.0</GOOD_LEFT_VOS>
<GOOD_RIGHT_VOS>60.0</GOOD_RIGHT_VOS>
<PERFECT_LEFT_VOS>-60.0</PERFECT_LEFT_VOS>
<PERFECT_RIGHT_VOS>60.0</PERFECT_RIGHT_VOS>
<perfect_LEFT_VOS_L_END>-60.0<perfect_LEFT_VOS_L_END>
<perfect_VOS_L_END>60.0<perfect_RIGHT_VOS_L_END>
<PERFECT_LEFT_VOS_L_END>-60.0</PERFECT_LEFT_VOS_L_END>
<perfect_VOS_L_END>60.0<perfect_VOS_L_END>
<!--动感模式判定信息-->
<MISS_AHEAD_DYNAMIC>-30.0</MISS_AHEAD_DYNAMIC><!-- 前MISS点 -->
<BAD_LEFT_DYNAMIC>-30.0</BAD_LEFT_DYNAMIC>
<BAD_RIGHT_DYNAMIC>30.0</BAD_RIGHT_DYNAMIC>
<GOOD_LEFT_DYNAMIC>-25.0</GOOD_LEFT_DYNAMIC>
<GOOD_RIGHT_DYNAMIC>50.0</GOOD_RIGHT_DYNAMIC>
<GREAT_LEFT_DYNAMIC>-15.0</GREAT_LEFT_DYNAMIC>
<GREAT_RIGHT_DYNAMIC>15.0</GREAT_RIGHT_DYNAMC>
<PERFECT_LEFT_DYNAMIC>-5.0</PERFECT_LEFT_DYNAMIC>
<PERFECT_RIGHT_DYNAMIC>5.0</PERFECT_RIGHT_DYNAMIC>
<!--动感模式判定转化成分值-->
<perfect>50<perfect>
<perfect>50<perfect>
<perfect>50<perfect>
<perfect>50<perfect>
<perfect>50<perfect>
<perfect>50<perfect>
<!--动感模式拍判定标准-->
<perfect>0.2<perfect>
<BAD_BEAT_DYNAMIC>0.5</BAD_BEAT_DYNAMIC>
<perfect>0.7<perfect>
<perfect>0.9<perfect>
<PERFECT_BEAT_DYNAMIC>1.0</PERFECT_BEAT_DYNAMIC>
</UI>