僵尸可以改的
到D:\CS1.6生化狂潮III.1.31\cstrike\addons\amxmodx\configs里面去找个zombieplague的配置文件,打开!; ------------------------------------
; Zombie Plague 4.3 Customization File
; ------------------------------------
; Any changes you make here will be
; automatically loaded at map start
; Note: No error parsing is done for this.
; Make sure you don't mistype anything.
[Access Flags]
ENABLE/DISABLE MOD = l
ADMIN MENU = d
START MODE INFECTION = d
START MODE NEMESIS = d
START MODE SURVIVOR = d
START MODE SWARM = d
START MODE MULTI = d
START MODE PLAGUE = d
MAKE ZOMBIE = d
MAKE HUMAN = d
MAKE NEMESIS = d
MAKE SURVIVOR = d
RESPAWN PLAYERS = d
ADMIN MODELS = d
[Player Models] (randomly chosen if more than one)
HUMAN = terror , leet , arctic , guerilla , militia , eta , ira , rb , jra , urban , gsg9 , sas , gign , spetsnaz , sdefence , magui , 707 , sozo , natasha , choijiyoon , jennifer , ritsuka , criss , yuri
NEMESIS = zombie_source
SURVIVOR = criss , yuri
ADMIN ZOMBIE = zombie_source
ADMIN HUMAN = vip
; If you don't want people using altered player models, enable the following.
; 1 = Bounds Check (model's geometry must fit in the same bbox)
; 2 = CRC Check (file on client must exactly match server's file)
FORCE CONSISTENCY = 0
; By default, zombie models are class specific. You can edit them separately in your zp_zombieclasses.ini
; If, however, you want all zombies to use the same models regardless of class, you can enable this
; setting and add your global zombie models to the "ZOMBIE" line.
SAME MODELS FOR ALL = 0
ZOMBIE = zombie_muti
把 SAME MODELS FOR ALL = 0
ZOMBIE = zombie_muti
的0改成1 再把ZOMBIE = zombie_muti
改成ZOMBIE = zombie_csol1就OK了,不会有了,都是CSOL的小僵尸了!
顺便发个星红双子!装百度贴吧的,大家要谢就谢谢他,我也很感谢他!东西在楼下