<MUSIC ID="M_FOREST_TOWN" FILE="music\forest_town.ogg" LOOP_DELAY="0" VOLUME_ADJUST="0" />
<MUSIC ID="M_FOREST_01" FILE="music\forest01.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_FOREST_02" FILE="music\forest02.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_GATE" FILE="music\gate.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_CHARACTER_SELECT" FILE="music\characterSelectStage.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_DARK_SUNDERLAND" FILE="music\secret.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_GRAKKARAK_01" FILE="music\grakkarak.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_GRAKKARAK_BOSS" FILE="music\grakkarak_b01.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SKYCASTLE_01" FILE="music\sc_01.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SKYCASTLE_BOSS_01" FILE="music\sc_b01.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SKYCASTLE_BOSS_02" FILE="music\sc_b02.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SKYCASTLE_BOSS_03" FILE="music\sc_b03.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_TAVERN_01" FILE="music\tavern.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_HENDONMYRE" FILE="music\hendonmyre.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_WESTCOAST" FILE="music\westcoast.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_PVP_01" FILE="music\pvp_01.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_PVP_02" FILE="music\pvp_02.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_BEHEMOTH" FILE="music\behemoth.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_BEHEMOTH_BOSS_01" FILE="music\behemoth_b01.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_BEHEMOTH_BOSS_02" FILE="music\behemoth_b02.ogg" LOOP_DELAY="0" />
<MUSIC ID="SERA_SHOP" FILE="music\sera_shop.ogg" LOOP_DELAY="0" />
<MUSIC ID="AVATA_SHOP" FILE="music\avata.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_ALFHLYRA" FILE="music\alfhlyra.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_UNDERFOOT" FILE="music\underfoot.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SHALLOWKEEP" FILE="music\shallow_keep.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SHALLOWKEEP_BOSS" FILE="music\shallow_keep_b01.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_OCEAN" FILE="music\mocean.ogg" LOOP_DELAY="0" />
<MUSIC ID="B_FLOAT_CASTLE" FILE="music\b_float_castle.ogg" LOOP_DELAY="0" />
<MUSIC ID="FLOAT_CASTLE" FILE="music\float_castle.ogg" LOOP_DELAY="0" />
<MUSIC ID="GRENSELOS_BATTLE_01" FILE="music\grenselos_battle.ogg" LOOP_DELAY="0" />
<MUSIC ID="GRENSELOS_READY" FILE="music\grenselos_ready.ogg" LOOP_DELAY="0" />
<MUSIC ID="GRENSELOS_TRUCE" FILE="music\grenselos_truce.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_KINGS_RUINS" FILE="music\kings_ruins.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_MAGMA_CAVE" FILE="music\magma_cave.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_VILMARK" FILE="music\vilmark.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_VILMARK_BOSS" FILE="music\vilmark_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_DARKELF_BOSS" FILE="music\darkelf_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="DARKELF_AMB" FILE="music\darkelf_amb.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_CHARNAKRIDGE_BOSS" FILE="music\charnakridge_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_CHARNAKRIDGE" FILE="music\charnakridge.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_STORMPASS" FILE="music\storm_pass.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_COLD_BOY" FILE="music\cold_boy.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_BLOODHELL" FILE="music\bloodhell.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_BLOODHELL_BOSS" FILE="music\bloodhell_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_HELLMONSTER" FILE="music\hellmonster.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_THIEF" FILE="music\thief.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_THIEF_BOSS" FILE="music\thief_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_HAMELN" FILE="music\hameln.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_HAMELN_BOSS" FILE="music\hameln_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_TUTORIAL" FILE="music\intro.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_UNDERFOOT_ENTER" FILE="music\underfoot_enterence.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_UNDERFOOT_ENTER_BOSS" FILE="music\underfoot_enterence_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SCREAMING_CAVE" FILE="music\screaming_cave.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SCREAMING_CAVE_BOSS" FILE="music\screaming_cave_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_TOWN_GHOST" FILE="music\town_ghost.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_TOWN_PVP" FILE="music\town_pvp.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_EVILSPIRIT" FILE="music\evilspirit.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_EVILTOWER_01" FILE="music\eviltower_01.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_EVILTOWER_02" FILE="music\eviltower_02.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_DRACONIAN_TOWER" FILE="music\draconian_tower.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_DRACONIAN_TOWER_BOSS" FILE="music\draconian_tower_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_HALL_OF_DOLL" FILE="music\hall_of_doll.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_HALL_OF_DOLL_BOSS" FILE="music\hall_of_doll_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_GOLEM_TOWER" FILE="music\golem_tower.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_GOLEM_TOWER_BOSS" FILE="music\golem_tower_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_DARKNESS_ENTER" FILE="music\darkness_enter.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_DARKNESS_ENTER_BOSS" FILE="music\darkness_enter_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_PALACE_OF_LOAD" FILE="music\palace_of_load.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_PALACE_OF_LOAD_BOSS" FILE="music\palace_of_load_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_BEHEMOTH_BOSS_03" FILE="music\behemoth_b03.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_PURGATORY" FILE="music\purgatory.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SPINALCORD" FILE="music\spinalcord .ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SHADOW_MAZE" FILE="music\shadow_maze.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SHADOW_MAZE_BOSS" FILE="music\shadow_maze_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_CAROL_SHOP" FILE="music\carol_shop.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_CAROL_GATE" FILE="music\carol_gate.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_BEHEMOTH_BOSS_01_1" FILE="music\behemoth_b01_1.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_BEHEMOTH_BOSS_02_1" FILE="music\behemoth_b02_1.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_ILLUSIONTOWER" FILE="music\illusiontower.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_ICEPALACE" FILE="music\icepalace.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_ICEPALACE_BOSS" FILE="music\icepalace_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SKASA" FILE="music\skasa.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SKASA_BOSS" FILE="music\skasa_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_RIKU_CAVE" FILE="music\riku_cave.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_RIKU_BOSS" FILE="music\riku_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_GBLARAD" FILE="music\GBLarad.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_GBLARAD_BOSS" FILE="music\GBLarad_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_GENTGATE" FILE="music\gentgate.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_GENTGATE_BOSS" FILE="music\gentgate_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_GENTGATE_OUTSIDE" FILE="music\gentgate_outside.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_GENTGATE_OUTSIDE_BOSS" FILE="music\gentgate_outside_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SKYSTAIR" FILE="music\skystair.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_TEMP_MAGEE" FILE="music\temp_mcgee.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_TEMP_ODESA" FILE="music\odesa.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_ODESA_BOSS" FILE="music\odesa_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_GROZNY_BOSS" FILE="music\grozny_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_BWANGA" FILE="music\bwanga.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_BWANGA_BOSS" FILE="music\bwanga_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_AGANZO" FILE="music\aganzo.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_AGANZO_BOSS" FILE="music\aganzo_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_GSEEKER01" FILE="music\Gseeker01.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_GSEEKER01_BOSS" FILE="music\Gseeker01_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_GBLKINGDOM" FILE="music\gblkingdom.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SKYCASTLE" FILE="music\skycastle.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SQUADWAR" FILE="music\squadwar.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SERASHOP_NEW" FILE="music\sera_shop_new.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_GBLKINGDOM_BOSS" FILE="music\gblkingdom_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SKYCASTLE_BOSS" FILE="music\skycastle_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_SQUADWAR_BOSS" FILE="music\squadwar_boss.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_CHARACTER_SELECT_NEW" FILE="music\characterSelectStage_new.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_GATE_NEW" FILE="music\gate_new.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_FOREST_01_NEW" FILE="music\forest01_new.ogg" LOOP_DELAY="0" />
<MUSIC ID="M_CAROL_ROCK" FILE="music\carol_rock.ogg" />
<MUSIC ID="M_NPERA" FILE="music\Npera.ogg" />
<MUSIC ID="M_NPERA_BOSS" FILE="music\Npera_boss.ogg" />
- <RANDOM ID="RM_FOREST">
<ITEM TAG="M_FOREST_01" PROB="100" />
</RANDOM>
- <RANDOM ID="RM_SKYCASTLE">
<ITEM TAG="M_SKYCASTLE_01" PROB="100" />
</RANDOM>
- <RANDOM ID="RM_SKYCASTLE_BOSS">
<ITEM TAG="M_SKYCASTLE_BOSS_01" PROB="33" />
<ITEM TAG="M_SKYCASTLE_BOSS_02" PROB="33" />
<ITEM TAG="M_SKYCASTLE_BOSS_03" PROB="34" />
</RANDOM>
- <RANDOM ID="RM_BEHEMOTH_BOSS">
<ITEM TAG="M_BEHEMOTH_BOSS_01" PROB="50" />
<ITEM TAG="M_BEHEMOTH_BOSS_02" PROB="50" />
</RANDOM>
- <RANDOM ID="RM_SHALLOWKEEP_BOSS">
<ITEM TAG="M_SHALLOWKEEP_BOSS" PROB="100" />
</RANDOM>
- <RANDOM ID="RM_PVP">
<ITEM TAG="M_PVP_01" PROB="50" />
<ITEM TAG="M_PVP_02" PROB="50" />
</RANDOM>
- <RANDOM ID="R_GRENSELOS_BATTLE">
<ITEM TAG="GRENSELOS_BATTLE_01" PROB="100" />
</RANDOM>
- <RANDOM ID="R_DARKELF_AMB">
<ITEM TAG="DARKELF_AMB" PROB="100" />
</RANDOM>
- <RANDOM ID="RM_EVILTOWER_PVP">
<ITEM TAG="M_EVILTOWER_01" PROB="30" />
<ITEM TAG="M_EVILTOWER_02" PROB="30" />
<ITEM TAG="M_UNDERFOOT_ENTER_BOSS" PROB="40" />
</RANDOM>
不知道以后G能不能从这个地方下手啊