显示先进的选择 show advanced options
显示取消按钮 show undo button
在扫描以后更新被找到的地址名单 update the list of found addresses even after scanning
中心akuma引擎,当带来朝向 center akuma engine when bring to front
掩藏一些或所有窗口而不是设法带来akum引擎朝向 hide some/all windows instead of trying to bring akum engine to front
显示价值,好象签字 show values as if the are signed
显示并且与双一起使用,好象他们小数 show and work with binaries as if they are decimals
简单的拷贝或浆糊 simple copy/paste
更新间隔时间 update interval
被找到的通讯录更新间隔时间 found address list update interval
结冰间隔时间 freeze interval
扫瞄设置 scan settings
scanbuffer的大小 size of scanbuffer
能影响扫瞄速度很多 can effect scan speed a lot
默认情况下斋戒扫瞄 fast scan on by default
使能hyperscan,当可能 enable hyperscan when possible
不要扫描保护与没有贮藏所选择的记忆 don't scan memory that is protected with the No Cache option
当做“unkown lnitial价值扫瞄”与亢奋扫瞄时,保留低位存储器用法 keep low memory usage when doing an "unkown lnitial value scan" with hyper scan
扫描以下记忆类型 scan the following memory types
MEM_PRIVATE :是私有的记忆 MEM_PRIVATE:Memory that is private
MEM_IMAGE :被映射入图象部分的看法的记忆 MEM_IMAGE:Memory that is mapped into the view of an image section
MEM_MAPPED :被映射入部分的看法的记忆。(即:文件映射,慢) MEM_MAPPED:Memory that is mapped into the view of a section.(E.g:File mapping,slow)
跑在一条分开的螺纹的扫瞄将给您取消按钮,并且防止sejt引擎饥饿。(windown trun白色的意思零件,但是)它也使扫描一点更慢 Running the scan in a seperate thread will give you a cancel button,and prevents sejt Engine from starvation.(meaning parts of the windown trun white but) it also makes scanning a little slower
跑在分开的螺纹螺纹优先权的扫瞄 run scan in seperate thread thread priority
最低 lowest
选择您想要伴生与akuma引擎的文件扩展名 select the file extensions you want associated with akuma engine
标准欺诈桌 standard cheat table
akuma引擎桌第一个版本 akuma engine table first version
插入 plugins
以下插入是可利用的 the following plugins are available
增加新 add new
删除 delete
编码发现者 code finder有2个办法引擎可能找到的akuma给一个具体address.each类型写有它有条件的地址代码和它是缺点。 如此选择哪个适合您改善。(或选择不给您问题。)的那个 there are 2 ways akuma engine can find the address of code that writes to a specific address.each type has it advantages and it's disadvantages. so choose which one suits you better.(or choose the one that doesnt give you problems.)
使用调试记数器(aka硬件转效点) use debug registers (aka hardware breakpoints)
好处:不作为记忆密集作为“写例外"类型。 并且非常高兼容性缺点:可以有时退回一个错误的地址 advantage:not as memory intensive as the "write exceptions"type. and very high compatibility disadvantage:may sometimes return a wrong address
存储器存取例外 memory access exceptions
好处:发现访问指定的address.disadvantage的每个地址:密集的记忆如此减速比赛 advantage:find every address that accesses the specified address.disadvantage:memory intensive so slows down the game
设法防止调试器的侦查 try to prevent detection of the debugger
akuma引擎没造成的把柄转效点 handle breakpoints not caused by akuma engine
装配 assembler
显示反汇编程序 show disassembler
显示调试器选择 show debugger options
使用硬件转效点(最大3) use hardware breakpoints(Max 3)
为转效点使用int3指示(无限) use int3 instructions for breakpoints(unlimited)
用nops替换残缺不全的opcodes replace incomplete opcodes with nops
请求用nop替换 ask for replace with nop
设法防止调试器的侦查 try to prevent detection of the debugger
额外 extra
用户而不是原始的窗口版本的以下akuma引擎仁惯例 user the following akuma engine kernel routines instead of the original windows version
询问内存区域惯例 query memory region routines
读写处理记忆 read/write process memory
打开过程 open process
取消对akuma引擎的变动 undo changes to akuma engine
万一标准方法被阻拦,强迫记忆是可写 force memory to be writable in case the standard method is blocked
使能对处理看守人的用途 enable use of the process watcher
使用kernelmode调试器选择,当可能 use kernelmode debugger options when possible
秘密行动方式(用户方式) stealth mode (user mode)
秘密行动方式(仁方式) stealth mode(kernel mode)