_pub.13.0.3.rar[点击下载](305 K) 下载次数:206 累计下载获得 DB 82 刀
各项参数都已设置好了,进去就是透视自瞄 比以前的V12好用多了 一共2个
"Bot"
{
"Activation"
{
"Always ON" "bot.aim 1" 总是瞄准
"OFF" "bot.aim 0" 关闭自瞄
"mouse1 pressed" "bot.aim 2" // aim while mouse1 pressed 邦定左键开木仓才自瞄
"mouse2 pressed" "bind mouse2 +aim" // aim while mouse2 pressed
"mouse3 pressed" "bind mouse3 +aim" // aim while mouse3 pressed
"mouse4 pressed" "bind mouse4 +aim" // aim while mouse4 pressed
"mouse5 pressed" "bind mouse5 +aim" // aim while mouse5 pressed
"mouse1 & ctrl pressed" "bot.aim 3" // aim while mouse1 & ctrl pressed
"mouse1 & shift pressed" "bot.aim 4" // aim while mouse1 & shift pressed
"unbind all mouse" "unbind mouse1; unbind mouse2; unbind mouse3; unbind mouse4; unbind mouse5;"
}
"FOV"
{
"2" "bot.fov 2"
"6" "bot.fov 6"
"10" "bot.fov 10"
"15" "bot.fov 15"
"30" "bot.fov 30"
"45" "bot.fov 45"
"90" "bot.fov 90"
"180" "bot.fov 180"
"360" "bot.fov 360"
"Modifer"
{
"200" "bot.fov_modifer 200"
"160" "bot.fov_modifer 160"
"130" "bot.fov_modifer 130"
"120" "bot.fov_modifer 120"
"100" "bot.fov_modifer 100"
"80" "bot.fov_modifer 80"
"60" "bot.fov_modifer 60"
"+10" "bot.fov_modifer +=10.00"
"-10" "bot.fov_modifer -=10.00"
}
"+1" "bot.fov +=1.00"
"-1" "bot.fov -=1.00"
}
以上是瞄准角度,数值越大自瞄范围越大,但容易被发现,建议45 120
"Team"
{
"enemys" "bot.team 0"
"all" "bot.team 1"
"teammates" "bot.team 2"
}
以上是瞄准对象,一般都是选敌人
"Misc"
{
"Improved vis. check ON/OFF" "bot.walls !="
}
}
以上是是否穿墙,试过没什么效果 开了关闭都无所谓
"Trigger Bot & Auto Shoot"
{
"Riffle: ON/OFF" "bot.shoot !="
"Sniper: ON/OFF" "bot.sniper_shoot !="
以上是自动射击,开着玩没什么意思,还是关了吧!
"Pistol"
{
"ON" "bot.pistol_shoot 2"
"Rapid" "bot.pistol_shoot 1"
"OFF" "bot.pistol_shoot 0"
}
以上是手木仓的连发模式,已经设置为连发
"Knife"
{
"ON: attack2 only" "bot.melee 1"
"ON: attack1 & attack2" "bot.melee 2"
"OFF" "bot.melee 0"
以上是刀的连发模式,已经设置为连发
"Dist"
{
"Dist: 35" "bot.melee_dist 35" // default
"Dist: 30" "bot.melee_dist 35" // ping 80
"Dist: 27" "bot.melee_dist 35" // ping 100+
"Dist: ++" "bot.melee_dist +=1"
"Dist: --" "bot.melee_dist -=1"
}
}
}
"Misc"
{
"Save cVars & windows pos" "gui.save; save"
"Save cVars" "save"
"Save colors" "color.save"
以上是保存设置,把你认为适合自己的设置保存下来,
}
"Esp"
{
"Ground"
{
"++" "esp.esp +=1"
"--" "esp.esp -=1"
"Off" "esp.esp 0"
}
忘了是什么,你可以自己试试,为了fps还是关了吧!
"Weapon"
{
"++" "esp.weapon +=1"
"--" "esp.weapon -=1"
"Off" "esp.weapon 0"
}
武器加亮,为了fps还是关了吧!
"Health"
{
"++" "esp.health +=1"
"--" "esp.health -=1"
"Off" "esp.health 0"
}
对方生命值,
"Armor"
{
"++" "esp.armor +=1"
"--" "esp.armor -=1"
"Off" "esp.armor 0"
}
忘了是什么,你可以自己试试,为了fps还是关了吧!
"Name"
{
"++" "esp.name +=1"
"--" "esp.name -=1"
"Off" "esp.name 0"
"Length" {
"++" "esp.name_length +=1"
"--" "esp.name_length -=1"
}
}
名字
"Distance"
{
"++" "esp.distance +=1"
"--" "esp.distance -=1"
"Off" "esp.distance 0"
}
距离
"Crosshair"
{
"On/Off" "esp.crosshair !="
}
准星
"Barrel"
{
"Off" "esp.beam_length 0"
"Length +100" "esp.beam_length +=100"
"Length -100" "esp.beam_length -=100"
"Width ++" "esp.beam_width +=1"
"Width --" "esp.beam_width -=1"
}
这个比较有用,如果你觉得透视不理想,用这个吧,能显示对方视线的方向
"Pos.Z"
{
"0" "esp.z 0"
"++" "esp.z +=1"
"--" "esp.z -=1"
"Reset" "esp.z 25"
}
忘了是什么,你可以自己试试,为了fps还是关了吧!
"HitBox"
{
"Alpha +5" "esp.hit_box_alpha +=5"
"Alpha -5" "esp.hit_box_alpha -=5"
"Max" "esp.hit_box_alpha 255"
"Mid" "esp.hit_box_alpha 120"
"Off" "esp.hit_box_alpha 0"
}
人物透视选项 可以调亮度
"Removals"
{
"NoFlash" "esp.removals 3"
"NoFlash & NoSmoke" "esp.removals 5"
"Off" "esp.removals 0"
}
去闪 去烟
"Msg style"
{
++ "esp.msg +=1"
-- "esp.msg -=1"
"Drop down" "esp.msg_drop_down !="
}
}
"Overview"
{
"Pin size"
{
"++" "overview.size +=1"
"--" "overview.size -=1"
}
"Zoom"
{
"+3" "overview.zoom +=3"
"-3" "overview.zoom -=3"
}
"Alpha"
{
"++" "overview.alpha +=1"
"--" "overview.alpha -=1"
}
}.
忘了是什么,你可以自己试试,为了fps还是关了吧!
"Radar"
{
"Pin size"
{
"++" "radar.size +=1"
"--" "radar.size -=1"
}
"Zoom"
{
"+3" "radar.zoom +=3"
"-3" "radar.zoom -=3"
}
"Scale"
{
"+100" "radar.scale +=100"
"-100" "radar.scale -=100"
}
}
雷达