reload o meter

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reload o meter

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作弊辅导员_h

ZxID:1019634

等级: 元老
定做作弊器
举报 只看楼主 使用道具 楼主   发表于: 2007-07-03 0

//SEQUENCE_RELOAD=2, SEQUENCE_DIE=3, SEQUENCE_THROW=4, SEQUENCE_ARM_C4=5
int atype = Cstrike_SequenceInfo[vPlayers[ax].ent->curstate.sequence];
if(atype == 2 || atype == 4 || atype == 5){
    //    "%1.2f%",(vPlayers[ax].ent->curstate.frame/255)*100.0f);
    //max is 255, so divide by 5 to get 0-51 with 25 on either side and 26 in the middle
    //int x, int y, int width, int height, int r, int g, int b, int a
    oglSubtractive=true;
    gEngfuncs.pfnFillRGBA(vecScreen[0]-26,vecScreen[1]+tempy+1,53,12,0,0,0,250);
    oglSubtractive=false;
    gEngfuncs.pfnFillRGBA(vecScreen[0]-25,vecScreen[1]+tempy+2,(vPlayers[ax].ent->curstate.frame/255)*50,10,r,g,b,255);
    tempy+=16;
}

 if needed.............
int Cstrike_SequenceInfo[] = {
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0..9  
    0, 1, 2, 0, 1, 2, 0, 1, 2, 0, // 10..19
    1, 2, 0, 1, 1, 2, 0, 1, 1, 2, // 20..29
    0, 1, 2, 0, 1, 2, 0, 1, 2, 0, // 30..39
    1, 2, 0, 1, 2, 0, 1, 2, 0, 1, // 40..49
    2, 0, 1, 2, 0, 0, 0, 4, 0, 4, // 50..59
    0, 5, 0, 5, 0, 0, 1, 1, 2, 0, // 60..69
    1, 1, 2, 0, 1, 0, 1, 0, 1, 2, // 70..79
    0, 1, 2, 3, 3, 3, 3, 3, 3, 3, // 80..89
    3, 3, 3, 3, 3, 3, 3, 3, 3, 3, // 90..99
    3
};

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