```在战网服务器玩了玩 ````很多人都说我Ping好,其实稍微弄下就可以了.不过最好吧显卡的刷新率调到100HZ.垂直同步关掉!然后用我下面的Config.Ping就会稳定了.还有就是用了这个做好心里准备.画面很垃圾的!呵呵~睡觉了`88
\DcOo CS1.6 中文版\cstrike下的autoexec.cfg
fps_modem "0"
fps_max "150"
r_mmx "1"
r_3dsky "0"
r_drawlights "0"
r_DispUseStaticMeshes "0"
r_shadows "0"
r_lod "5"
r_decals "0"
r_traceglow "0"
mat_specular "0"
violence_hgibs "0"
cl_timeout "999999999999999999999999999999999999"
cl_yawspeed "0"
cl_lw "1"
cl_pitchspeed "120"
cl_gaitestimation "1"
cl_corpsestay "0"
cl_minmodels "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_physics_enable "0"
cl_show_bloodspray "0"
cl_highmodel "0"
cl_showfps "1"
fakeloss "0"
fakelag "0"
setinfo ghosts "0"
sv_cheats "1"
cl_gaitestimation "1"
hud_fastswitch "1"
net_graph "0"
r_fullbright "0"
cl_updaterate "70"
cl_cmdrate "70"
cl_cmdbackup "2"
cl_lagcomp_errorcheck "1"
cl_rate "25000"
rate "25000"
cl_latency "-80.00097700"
cl_lw "1"
cl_lc "1"
cl_lb "0"
cl_resend "5.5"
cl_himodels "0"
cl_bob "0"
cl_bobup "0"
cl_bobcycle "0"
cl_allowdownload "0"
cl_download_ingame "0"
cl_minmodels "1"
cl_show_splashes "1"
gl_smoothmodels "0"
gl_round_down "25"
gl_cull "1"
gl_max_size "16"
gl_wateramp "0"
gl_picmip "2"
gl_playermip "5"
gl_nearest "0"
gl_keeptjunctions "0"
gl_dither "0"
gl_keeptjunctions "0"
gl_clear "1"
gl_texturemode "GL_NEAREST_NEAREST"
gl_lightholes "0"
gl_ztrick "1"
r_drawviewmodel "0"
r_dynamic "0"
r_fullbright "0"
r_shadows "0"
r_propShaderModelaxdist "1"
gl_wireframe "0"
max_shells "0"
r_drawviewmodel "0"
r_mirroralpha "0"
r_fastzreject "1"
r_drawparticles "0"
r_drawrain "0"
r_drawbeams "0"
r_drawbrushmodels "0"
r_propsmaxdist "0"
s_eax "0"
s_a3d "0"
fog_enableskybox "0"
mat_mipmaptextures "1"
mat_bumpmap "0"
mat_specular "0"
mat_clipz "0"
mp_decals "0"
mat_antialias "0"
max_smokepuffs "0"
mod_forcedata "1"
violence_agibs "0"
violence_hgibs "0"
violence_ablood "0"
joystick "0"
fastsprites "2"
developer "1"
hooksay "2"
movemode "2"
以上这个是autoexec.cfg文件.在\DcOo CS1.6 中文版\cstrike下的
DcOo CS1.6 中文版\cstrike_schinese下的config.cfg与userconfig.cfg
config.cfg↓
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+duck"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "m4a1;ak47;primammo;vesthelm;vest;hegren;flash;flash;defuser;"
bind "KP_PGUP" "awp;primammo;deagle;secammo;vesthelm;vest;hegren;flash;flash;defuser;"
bind "KP_END" "usp;secammo;vesthelm;vest;hegren;flash;flash;defuser;"
bind "KP_DOWNARROW" "deagle;secammo;vesthelm;vest;hegren;flash;flash;defuser;"
bind "KP_ENTER" "flash;flash"
bind "KP_INS" "vest"
bind "KP_DEL" "vesthelm;vest"
bind "KP_SLASH" "chbri"
bind "KP_MINUS" "sgren"
bind "KP_PLUS" "hegren"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
exec userconfig.cfg
这个是userconfig.cfg
hideradar "1"
fps_modem "0"
fps_max "150"
r_mmx "1"
r_3dsky "0"
r_drawlights "0"
r_DispUseStaticMeshes "0"
r_shadows "0"
r_lod "5"
r_decals "0"
r_traceglow "0"
mat_specular "0"
violence_hgibs "0"
cl_lw "1"
cl_timeout "999999999999999999999999999999999999"
cl_yawspeed "0"
cl_pitchspeed "120"
cl_gaitestimation "1"
cl_corpsestay "0"
cl_minmodels "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_physics_enable "0"
cl_show_bloodspray "0"
fakeloss "0"
fakelag "0"
setinfo ghosts "0"
sv_cheats "1"
cl_gaitestimation "1"
hud_fastswitch "1"
net_graph "0"
hideradar
r_fullbright "0"
cl_updaterate "70"
cl_cmdrate "70"
cl_cmdbackup "2"
cl_lagcomp_errorcheck "1"
cl_rate "25000"
rate "25000"
cl_latency "-80.00097700"
cl_lw "1"
cl_lc "1"
cl_lb "0"
cl_resend "5.5"
cl_himodels "0"
cl_bob "0"
cl_bobup "0"
cl_bobcycle "0"
cl_allowdownload "0"
cl_download_ingame "0"
cl_minmodels "1"
cl_show_splashes "1"
cl_showfps "1"
gl_smoothmodels "0"
gl_round_down "25"
gl_cull "1"
gl_max_size "16"
gl_wateramp "0"
gl_picmip "2"
gl_playermip "5"
gl_nearest "0"
gl_keeptjunctions "0"
gl_dither "0"
gl_keeptjunctions "0"
gl_clear "1"
gl_texturemode "GL_NEAREST_NEAREST"
gl_lightholes "0"
gl_ztrick "1"
r_drawviewmodel "0"
r_dynamic "0"
r_fullbright "0"
r_shadows "0"
r_propShaderModelaxdist "1"
gl_wireframe "0"
max_shells "0"
r_drawviewmodel "0"
r_mirroralpha "0"
r_fastzreject "1"
r_drawparticles "0"
r_drawrain "0"
r_drawbeams "0"
r_drawbrushmodels "0"
r_propsmaxdist "0"
s_eax "0"
s_a3d "0"
fog_enableskybox "0"
mat_mipmaptextures "1"
mat_bumpmap "0"
mat_specular "0"
mat_clipz "0"
mp_decals "0"
mat_antialias "0"
max_smokepuffs "0"
mod_forcedata "1"
violence_agibs "0"
violence_hgibs "0"
violence_ablood "0"
joystick "0"
fastsprites "2"
developer "1"
hooksay "2"
movemode "2"