--------------------Configuration: uindwo - Win32 Release--------------------
Compiling...
AIMBOT.CPP
APIHOOK.CPP
ATTACK.CPP
AutoMove.cpp
BIND.CPP
calcscreen.cpp
CLIENT.CPP
COLOR.CPP
CONSOLE.CPP
Crc32Static.cpp
CVAR.CPP
eventhook.cpp
GPATCH.CPP
interpreter.cpp
MAIN.CPP
MENU.CPP
MPATCHER.CPP
OPENGL.CPP
playeritems.cpp
RANDOM.CPP
RECOIL.CPP
RFUNC.CPP
SPRITES.CPP
STDAFX.CPP
stringfinder.cpp
timehandling.cpp
TRACE.CPP
Winamp.cpp
interface.cpp
Linking...
Creating library Release/uindwo.lib and object Release/uindwo.exp
CLIENT.OBJ : error LNK2001: unresolved external symbol "int __cdecl READ_CHAR(void)" (?READ_CHAR@@YAHXZ)
playeritems.obj : error LNK2001: unresolved external symbol "int __cdecl READ_CHAR(void)" (?READ_CHAR@@YAHXZ)
CLIENT.OBJ : error LNK2001: unresolved external symbol "int __cdecl READ_BYTE(void)" (?READ_BYTE@@YAHXZ)
playeritems.obj : error LNK2001: unresolved external symbol "int __cdecl READ_BYTE(void)" (?READ_BYTE@@YAHXZ)
CLIENT.OBJ : error LNK2001: unresolved external symbol "void __cdecl BEGIN_READ(void *,int)" (?BEGIN_READ@@YAXPAXH@Z)
playeritems.obj : error LNK2001: unresolved external symbol "void __cdecl BEGIN_READ(void *,int)" (?BEGIN_READ@@YAXPAXH@Z)
CLIENT.OBJ : error LNK2001: unresolved external symbol "char * __cdecl READ_STRING(void)" (?READ_STRING@@YAPADXZ)
playeritems.obj : error LNK2001: unresolved external symbol "char * __cdecl READ_STRING(void)" (?READ_STRING@@YAPADXZ)
CLIENT.OBJ : error LNK2001: unresolved external symbol "int __cdecl READ_SHORT(void)" (?READ_SHORT@@YAHXZ)
Release/uindwo.dll : fatal error LNK1120: 5 unresolved externals
执行 link.exe 时出错.
uindwo.dll - 1 error(s), 0 warning(s)