此内容经我自己的分析和几个月的潜心研究,从各路高人处得来,喜欢的可以研究一下。
强悍的爆头优化脚本
cl_bob "0"
cl_bobup "0"
cl_bobcycle "1"
cl_resend "2"
cl_solid_players "1"
gl_max_size "256"
gl_wateramp "0"
gl_lightholes "0"
gl_palette_tex "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_round_down "10"
gl_playermip "1000"
r_mmx "1"
r_decals "70"
r_dynamic "0"
r_mirroralpha "0"
r_wateralpha "0"
max_shells "0"
max_smokepuffs "0"
ex_interp "0"
bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "CTRL" "+duck"
//bind "SHIFT" "+speed"
//bind "SPACE" "+jump"
//bind "MOUSE3" "bunny"
//
// ---- F Tasten ----
//bind "F1" "autobuy"
//bind "F2" "rebuy"
//bind "F5" "snapshot"
//bind "F6" "save quick"
//bind "F7" "load quick"
//bind "F10" "quit prompt"
//
// ---- Specials ----
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "=" "podbotmenu"
bind "`" "toggleconsole"
bind "m" "chooseteam"
bind "END" "adjust_crosshair"
bind "PAUSE" "pause"
bind "x" "radio2"
bind "v" "timeleft"
//
// ---- Slot Binds ----
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
//
// ---- [Kauf-Binds] ----
bind "KP_HOME" "b413;primammo;"
bind "KP_UPARROW" "b424;primammo;"
bind "KP_PGUP" "awp;buyammo1;"
bind "KP_LEFTARROW" "famas;galil;primammo;"
bind "KP_5" "mp5;primammo;"
bind "KP_RIGHTARROW" "amxmodmenu"
bind "KP_END" "usp;buyammo2;buyammo2;buyammo2;"
bind "KP_DOWNARROW" "deagle;secammo;"
bind "KP_ENTER" "hegren"
bind "KP_INS" "helm;vest"
bind "KP_DEL" "defuser;"
bind "KP_SLASH" "bot_kick"
bind "KP_MINUS" "sgren"
bind "KP_PLUS" "fb;"
//
// ---- Say Binds ----
bind "y" "messagemode"
bind "u" "messagemode2"
//
// ---- Aktions Binds ----
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "e" "+use"
bind "r" "+reload"
bind "q" "lastinv"
bind "c" "radio3"
//
// ---- Radio Binds ----
// ______________________
// --= ( Texturemode Switches ) =--
//
alias tex1 "gl_texturemode gl_linear_mipmap_linear"
alias tex2 "gl_texturemode gl_linear_mipmap_nearest"
alias tex3 "gl_texturemode gl_nearest_mipmap_nearest"
alias tex4 "gl_texturemode gl_nearest"
// _______________
// --= ( Einstellungen ) =--
// ?
precache "1"
gl_texturemode "gl_linear_mipmap_nearest"
console "1.0"
hpk_maxsize "0.1"
crosshair "1.000000"
model "31337"
topcolor "30"
bottomcolor "6"
tracker "0"
+mlook
// __________
// --= ( Shorty's ) =--
//
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms0 "wa8; wa4; slot10"
// ______________
// --= ( Wait-Aliases ) =--
//
alias wa2 "wait; wait"
alias wa4 "wa2; wa2"
alias wa8 "wa4; wa4"
alias wa72 "wa8;wa8;wa8;wa8;wa8;wa8;wa8;wa8;wa8"
// _____________________________
// --= ( Bewegungs- und Zielsettings ) =--
// ?
cl_bob "0"
cl_bobup "0"
m_filter "0"
sensitivity "3.0"
lookstrafe "0"
lookspring "0"
sv_aim "0"
joystick "0.000000"
m_pitch "0.022"
m_yaw "0.022"
// ______________
// --= ( HUD-Settings ) =--
//
hud_deathnotice_time "10"
hud_fastswitch "1"
hud_saytext_time "3"
hud_takesshots "1"
hud_capturemouse "1"
hud_centerid "1"
hud_classautokill "1"
// __________________
// --= ( Console Settings ) =--
//
con_color "105 255 105"
scr_conspeed "9999"
scr_centertime "5"
scr_transparentui "1"
// _____________________
// --= ( Erweiterte Settings ) =--
// ?
developer "1"
net_graph "0"
net_graphwidth "115"
net_scale "5"
net_graphpos "2"
net_graphsolid "1"
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
// ____________________________
// --= ( Helligkeits/Gamma Settings ) --
//
texgamma "2.5"
lightgamma "0.1"
brightness "3"
gamma "3"
// _________________
// --= ( Grafik Settings ) =--
// ?
r_mmx "1"
r_decals "50"
r_polyoffset "0"
r_picmip "1"
r_mirroralpha "0"
r_wateralpha "1"
r_shadows "0"
r_drawviewmodel "1"
r_dynamic "1"
r_bmodelhighfrac "5.0"
max_smokepuffs "0"
max_shells "0"
gl_dither "1"
gl_keeptjunctions "0"
gl_max_size "256"
gl_wateramp "0"
gl_playermip "1000.000"
gl_monolights "0"
gl_lightholes "0"
gl_picmip "0.4"
gl_ztrick "1"
gl_cull "1"
gl_round_down "6"
gl_palette_tex "0"
gl_flipmatrix "0"
gl_alphamin "0.25"
gl_spriteblend "999"
gl_overbright "0"
gl_monolights "0"
gl_texsort "0"
gl_polyoffset "0.1"
gl_affinemodels "0"
mp_decals "250"
gunsmoke "0"
fps_max "100"
fps_modem "100"
fastsprites "2"
viewsize "110"
// _________________
// --= ( Client Settings ) =--
// ?
cl_forwardspeed "400"
cl_backspeed "400"
cl_upspeed "400"
cl_downspeed "400"
cl_sidespeed "400"
cl_fixtimerate "7.5"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "51"
cl_updaterate "51"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_himodels "0"
cl_waterdist "4"
cl_resend "2"
cl_timeout "9999"
cl_solid_players "1"
cl_gaitestimation "0"
cl_rate "9999.6666"
cl_gibcount "1"
cl_giblife "0"
cl_gibvelscale "3"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_idealpitchscale "0.8"
cl_vsmoothing "0.05"
cl_smoothtime "0.1"
cl_nosmooth "1"
// _______________
// --= ( Info Settings ) =--
// ?
cl_observercrosshair "0"
max_shells "50.000000"
// ________________
// --= ( Sound-Settings ) =--
//
s_a3d "0"
s_eax "1"
s_rolloff "1"
s_doppler "0"
s_distance "60"
s_automin_distance "1"
s_automax_distance "1000"
s_min_distance "1"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.34"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"
s_geometry "0"
s_geom_reverb "0"
s_occ_epsilon "0"
s_occfactor "1"
s_occlude "1"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_showtossed "0"
s_2dvolume "1"
s_materials "0"
volume "1.00"
suitvolume "1.0000"
hisound "1"
bgmvolume "1"
snd_mixahead "0.1"
_snd_mixahead "0.1"
// __________________
// --= ( Netzwerkcommands ) =--
//
rate "10002.2451"
cl_latency "-29.0521"
sv_cheats "0"
ex_interp "0.02"
ex_maxerrordistance "0"
ex_maxaccel "2000"
ex_maxspeed "750"
ex_diminishextrap "0"
ex_correct "0"
ex_extrapmax "2"
ex_minvelocity "0"
// _________________
// --= ( Server-Settings ) =--
// ?
hostname "1on1 Fluechtlingslager"
sv_cheats "0"
mp_roundtime "5"
mp_maxround "30"
mp_winlimit "16"
maxplayers "2"
mp_timelimit "0"
sv_gravity "800"
// ____________
// --= ( WonID DUMP )
//
alias savewonids "clear;status;wa8;wa8;w4;condump wonids.txt;echo WonIDs in wonids.txt gespeichert"
// _____________
// --= ( Jump-Script ) =--
// ?
alias bunny "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump"
// ______________________________
//---== ( kan bu dong. Kaufscript v2.4 )=---
//
// _______
// -- [BuyMenu] --
// ?
alias jrbuymenu "exec /add-on/buymenu/buymenu.cfg"
//-|ALLGEMEINE SETTINGS|-
//Pistolen
alias +usp_kaufen "usp_kaufen; msg_usp; say_usp"
alias -usp_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +deagle_kaufen "deagle_kaufen; msg_deagle; say_deagle"
alias -deagle_kaufen "weapon_knife; stopsound; ms0; scr0"
//Waffen
alias +mp5_kaufen "mp5_kaufen; msg_mp5; say_mp5"
alias -mp5_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +awm_kaufen "awm_kaufen; msg_awm; say_awm"
alias -awm_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +light_kaufen "light_kaufen; msg_light; say_light"
alias -light_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +heavy_kaufen "heavy_kaufen; msg_heavy; say_heavy"
alias -heavy_kaufen "weapon_knife; stopsound; ms0; scr0"
//Munition
alias +muni1_kaufen "muni1_kaufen; msg_muni1; say_muni1"
alias -muni1_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +muni2_kaufen "muni2_kaufen; msg_muni2; say_muni2"
alias -muni2_kaufen "weapon_knife; stopsound; ms0; scr0"
//Items
alias +weste_kaufen "weste_kaufen; msg_weste; say_weste"
alias -weste_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +westehelm_kaufen "westehelm_kaufen; msg_westehelm; say_westehelm"
alias -westehelm_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +defuse_kaufen "defuse_kaufen; msg_defuse; say_defuse"
alias -defuse_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +he_kaufen "he_kaufen; msg_he; say_he"
alias -he_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +flash_kaufen "flash_kaufen; msg_flash; say_flash"
alias -flash_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +smoke_kaufen "smoke_kaufen; msg_smoke; say_smoke"
alias -smoke_kaufen "weapon_knife; stopsound; ms0; scr0"
//Specials
alias +sparen "sparen; msg_sparen; say_sparen"
alias -sparen "weapon_knife; stopsound; ms0; scr0"
alias +einkauf "einkauf; msg_einkauf; say_einkauf"
alias -einkauf "weapon_knife; stopsound; ms0; scr0"
//Jump
alias +sjump "+jump;+duck"
alias -sjump "-jump;-duck"
//--------BUY ALIASES---------
//---Pistols---
alias usp_kaufen "buy; ms1; ms1; ms0"
alias deagle_kaufen "buy; ms1; ms3; ms0"
//---Waffen---
alias mp5_kaufen "buy; ms3; ms1; ms0"
alias awm_kaufen "buy; ms4; ms6; ms0"
alias light_kaufen "buy; ms4; ms1; buy; ms4; ms3; ms0"
alias heavy_kaufen "buy; ms4; ms2; buy; ms4; ms4; ms0"
//---Muni---
alias muni1_kaufen "buy; ms6; ms0; ms0"
alias muni2_kaufen "buy; ms7; ms0; ms0"
//---Items---
alias weste_kaufen "buyequip; ms1; ms0"
alias westehelm_kaufen "buyequip; ms2; ms0"
alias defuse_kaufen "buyequip; ms6; ms0"
alias he_kaufen "buyequip; ms4; ms0"
alias flash_kaufen "buyequip; ms3; ms0"
alias smoke_kaufen "buyequip; ms5; ms0"
//---Restock---
alias einkauf "buy; ms6; buyequip; ms2; buyequip; ms1; buyequip; ms4; buyequip; ms6; buy; ms7; buyequip; ms3; buyequip; ms3; ms0; ms0"
// ___________
//---===[MSG ALIASES]===---
// ?
// _______
// ##Pistols##
// ?
alias msg_usp "exec /add-on/msg/usp.cfg"
alias msg_deagle "exec /add-on/msg/deagle.cfg"
//
// ##Waffen##
alias msg_mp5 "exec /add-on/msg/mp5.cfg"
alias msg_awm "exec /add-on/msg/awm.cfg"
alias msg_light "exec /add-on/msg/light.cfg"
alias msg_heavy "exec /add-on/msg/heavy.cfg"
// ____
// ##Muni##
//
alias msg_muni1 "exec /add-on/msg/muni1.cfg"
alias msg_muni2 "exec /add-on/msg/muni2.cfg"
// _____
// ##Items##
// ?
alias msg_weste "exec /add-on/msg/weste.cfg"
alias msg_westehelm "exec /add-on/msg/westehelm.cfg"
alias msg_defuse "exec /add-on/msg/defuse.cfg"
alias msg_he "exec /add-on/msg/he.cfg"
alias msg_flash "exec /add-on/msg/flash.cfg"
alias msg_smoke "exec /add-on/msg/smoke.cfg"
// __________________
// ##Special Situations##
//
alias msg_sparen "exec /add-on/msg/sparen.cfg"
alias msg_einkauf "exec /add-on/msg/einkauf.cfg"
// __________________
// ##connectmsg 0 Alias##
//
alias scr0 "scr_connectmsg 0; scr_connectmsg1 0; scr_connectmsg2 0"
// __________________
// (.)(-)(=){Say-Script-Toggler}(=)(-)(.)
//
alias +sayoff "exec /add-on/say_aliases/0.cfg"
alias -sayoff "scr0; bind home +sayon1"
alias +sayon1 "exec /add-on/say_aliases/1.cfg"
alias -sayon1 "scr0; bind home +sayon2"
alias +sayon2 "exec /add-on/say_aliases/2.cfg"
alias -sayon2 "scr0; bind home +sayon3"
alias +sayon3 "exec /add-on/say_aliases/3.cfg"
alias -sayon3 "scr0; bind home +sayoff"
exec "/add-on/say_aliases/0.cfg"
bind "home" "+sayon1"
// _______________________
// --= |Nickname-Change-Aliases| =--
// ?
alias guenna "name [Rev.Gay]Guenna"
alias jr "name kan bu dong."
alias jr2 "name kan bu dong..ctic"
alias njr "name -]n![-kan bu dong.."
alias njrqsc "name -]n![-kan bu dong..@QSC"
alias pole "name pole%R."
alias zy "name zykI0p"
alias spp "name superpole"
echo --== kan bu dong. Autoexec 1 was successfully loaded ==--
echo --== now executing autoexec2.cfg |please wait| ==--
// _______
// --= |Servers| =--
// ?
alias ngzaztec "connect 62.27.48.175:27015"
alias ngzdust2 "connect 62.27.48.177:27015"
alias nubitreff "connect 62.27.48.180:27015"
// ___________
// --= |ADMIN-STUFF| =--
// ?
// --={Level Change Aliases}=--
alias awpmap "rcon changelevel awp_map"
alias aztec "rcon changelevel de_aztec"
alias cbble "rcon changelevel de_cbble"
alias dust "rcon changelevel de_dust"
alias dust2 "rcon changelevel de_dust2"
alias inferno "rcon changelevel de_inferno"
alias italy "rcon changelevel cs_italy"
alias nuke "rcon changelevel de_nuke"
alias office "rcon changelevel cs_office"
// ____________
// --= |WITZE-SCRIPT| =--
//
exec "/add-on/Witze/Witz.cfg"
// ___________
// --= |DEMO-SCRIPT| =--
// ?
alias demo1 "record demo1.dem"
alias demo2 "record demo2.dem"
alias demo3 "record demo3.dem"
alias demo4 "record demo4.dem"
alias demo5 "record demo5.dem"
alias demo6 "record demo6.dem"
// __________
// --= |Additional| *taken from NiP config*
//
v_kickpitch "0"
v_kickroll "0"
v_kicktime "0"
cl_rollangle "0"
cl_rollspeed "0"
// __________
// --= |Voice-SHIT| =--
//
voice_enable "1"
voice_modenable "1"
voice_scale "1"
max_smokepuffs "20.000000"
alias i_ammo "buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;flash;flash;usp;vesthelm;vest;sgren;hegren;defuser"
alias +reload1 "aspeed 1;i_ammo;+reload;speed 1.8;wall 1;cl_timeout 99999999999999"alias -reload1 "-reload;speed 1;aspeed 1"
bind t "i_ammo"
alias radar_t "radar_off"
alias radar_off "alias radar_t radar_on; hideradar"
alias radar_on "alias radar_t radar_off; drawradar"
alias 180_XZ "cl_yawspeed 7200;fps_max 10;wait;+left;wait;-left;wait;fps_max 150;cl_yawspeed 210"
alias +180_XZ "180_XZ"
alias -180_XZ "180_XZ"
bind SPACE "180_XZ"
alias sabba_shot "+attack;wait; slot3; wait; go_slot1; -attack"
alias fast_awp_swicth "sabba_on"
alias sabba_on "bind MOUSE1 sabba_shot; echo fast awp switch \on/ ; speak on; alias fast_awp_swicth sabba_off"
alias sabba_off "bind MOUSE1 +maxhits; echo fast awp switch \of/; speak of; alias fast_awp_swicth sabba_on"
alias faon "+Blindawp;wait;-Blindawp"
alias +Blindawp "+attack;+attack2;+attack2;+attack"
alias -Blindawp "-attack;-attack2;-attack2;-attack"
alias Open "faon"
alias faon "bind mouse1 +Blindawp; developer 1; echo Blind Awp on; developer 0; alias Open faoff"
alias faoff "bind mouse1 +attack; developer 1; echo Blind Awp off; developer 0; alias Open faon"
bind "MOUSE3" "Open"
cl_showfps 1
bind "UPARROW" "aug;sg552;primammo;vesthelm;vest;hegren;flash;flash;defuser;"
bind "DOWNARROW" "deagle;secammo;vesthelm;vest;hegren;flash;flash;defuser;"
bind "LEFTARROW" "m4a1;ak47;primammo;vesthelm;vest;hegren;flash;flash;defuser;"
bind "RIGHTARROW" "awp;primammo;deagle;secammo;vesthelm;vest;hegren;flash;flash;defuser;"
bind "F1" "say menu"
bind "F2" "rebuy"
bind "F5" "adjust_crosshair"
bind "F7" "timeleft;nextmap"
bind "F10" "quit prompt"
bind "F11" "reconnect;lightgamma 0.1"
bind "MOUSE1" "+attack"
alias +cla "cl_updaterate 160; cl_cmdrate 160 cl_cmdbackup 0; cl_resend 5.5; cl_rate 9999; rate 25000"
alias -cla "cl_updaterate 121; cl_cmdrate 121; cl_cmdbackup 2; cl_resend 2.5; cl_rate 9999; rate 15000"
exec jump.cfg
bind "F12" "exec csmate.cfg"