[求助]下了一个别人物皮肤死亡后不倒地,应该怎么办?

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猴岛论坛CSGO反恐精英CS个性化修改专区[求助]下了一个别人物皮肤死亡后不倒地,应该怎么办?
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[求助]下了一个别人物皮肤死亡后不倒地,应该怎么办?

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jean8

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举报 只看该作者 20楼  发表于: 2008-12-02 0
不倒地,就只能换了,我也遇到了,无奈啊
不归夜

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举报 只看该作者 21楼  发表于: 2009-04-05 0
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引用第7楼pengxing263于2008-10-27 21:55发表的  :


谢谢!唉,既然是不合格的皮肤就不要发出来骗大家嘛!很扫兴的.最重要的还要给DB才能下!!

是呀!!怎么人物死了不倒下的呢????
136395258

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举报 只看该作者 22楼  发表于: 2009-04-06 0
用HLMV拆开模型,打开得到的qc文件用记事本去掉下边这一段再合并就可以了
$sequence "crouch_aim_shieldgren" {
          "crouch_aim_shieldgren_blend1"
          "crouch_aim_shieldgren_blend2"
          "crouch_aim_shieldgren_blend3"
          "crouch_aim_shieldgren_blend4"
          "crouch_aim_shieldgren_blend5"
          "crouch_aim_shieldgren_blend6"
          "crouch_aim_shieldgren_blend7"
          "crouch_aim_shieldgren_blend8"
          "crouch_aim_shieldgren_blend9"
          blend XR -90 90 fps 20 loop
}
$sequence "crouch_shoot_shieldgren" {
          "crouch_shoot_shieldgren_blend1"
          "crouch_shoot_shieldgren_blend2"
          "crouch_shoot_shieldgren_blend3"
          "crouch_shoot_shieldgren_blend4"
          "crouch_shoot_shieldgren_blend5"
          "crouch_shoot_shieldgren_blend6"
          "crouch_shoot_shieldgren_blend7"
          "crouch_shoot_shieldgren_blend8"
          "crouch_shoot_shieldgren_blend9"
          blend XR -90 90 fps 45
}
$sequence "ref_aim_shieldgren" {
          "ref_aim_shieldgren_blend1"
          "ref_aim_shieldgren_blend2"
          "ref_aim_shieldgren_blend3"
          "ref_aim_shieldgren_blend4"
          "ref_aim_shieldgren_blend5"
          "ref_aim_shieldgren_blend6"
          "ref_aim_shieldgren_blend7"
          "ref_aim_shieldgren_blend8"
          "ref_aim_shieldgren_blend9"
          blend XR -90 90 fps 20 loop
}
$sequence "ref_shoot_shieldgren" {
          "ref_shoot_shieldgren_blend1"
          "ref_shoot_shieldgren_blend2"
          "ref_shoot_shieldgren_blend3"
          "ref_shoot_shieldgren_blend4"
          "ref_shoot_shieldgren_blend5"
          "ref_shoot_shieldgren_blend6"
          "ref_shoot_shieldgren_blend7"
          "ref_shoot_shieldgren_blend8"
          "ref_shoot_shieldgren_blend9"
          blend XR -90 90 fps 45
}
$sequence "crouch_aim_shieldknife" {
          "crouch_aim_shieldknife_blend1"
          "crouch_aim_shieldknife_blend2"
          "crouch_aim_shieldknife_blend3"
          "crouch_aim_shieldknife_blend4"
          "crouch_aim_shieldknife_blend5"
          "crouch_aim_shieldknife_blend6"
          "crouch_aim_shieldknife_blend7"
          "crouch_aim_shieldknife_blend8"
          "crouch_aim_shieldknife_blend9"
          blend XR -90 90 fps 12 loop
}
$sequence "crouch_shoot_shieldknife" {
          "crouch_shoot_shieldknife_blend1"
          "crouch_shoot_shieldknife_blend2"
          "crouch_shoot_shieldknife_blend3"
          "crouch_shoot_shieldknife_blend4"
          "crouch_shoot_shieldknife_blend5"
          "crouch_shoot_shieldknife_blend6"
          "crouch_shoot_shieldknife_blend7"
          "crouch_shoot_shieldknife_blend8"
          "crouch_shoot_shieldknife_blend9"
          blend XR -90 90 fps 30
}
$sequence "ref_aim_shieldknife" {
          "ref_aim_shieldknife_blend1"
          "ref_aim_shieldknife_blend2"
          "ref_aim_shieldknife_blend3"
          "ref_aim_shieldknife_blend4"
          "ref_aim_shieldknife_blend5"
          "ref_aim_shieldknife_blend6"
          "ref_aim_shieldknife_blend7"
          "ref_aim_shieldknife_blend8"
          "ref_aim_shieldknife_blend9"
          blend XR -90 90 fps 12 loop
}
$sequence "ref_shoot_shieldknife" {
          "ref_shoot_shieldknife_blend1"
          "ref_shoot_shieldknife_blend2"
          "ref_shoot_shieldknife_blend3"
          "ref_shoot_shieldknife_blend4"
          "ref_shoot_shieldknife_blend5"
          "ref_shoot_shieldknife_blend6"
          "ref_shoot_shieldknife_blend7"
          "ref_shoot_shieldknife_blend8"
          "ref_shoot_shieldknife_blend9"
          blend XR -90 90 fps 30 loop
}
$sequence "crouch_aim_shieldgun" {
          "crouch_aim_shieldgun_blend1"
          "crouch_aim_shieldgun_blend2"
          "crouch_aim_shieldgun_blend3"
          "crouch_aim_shieldgun_blend4"
          "crouch_aim_shieldgun_blend5"
          "crouch_aim_shieldgun_blend6"
          "crouch_aim_shieldgun_blend7"
          "crouch_aim_shieldgun_blend8"
          "crouch_aim_shieldgun_blend9"
          blend XR -90 90 fps 30 loop
}
$sequence "crouch_shoot_shieldgun" {
          "crouch_shoot_shieldgun_blend1"
          "crouch_shoot_shieldgun_blend2"
          "crouch_shoot_shieldgun_blend3"
          "crouch_shoot_shieldgun_blend4"
          "crouch_shoot_shieldgun_blend5"
          "crouch_shoot_shieldgun_blend6"
          "crouch_shoot_shieldgun_blend7"
          "crouch_shoot_shieldgun_blend8"
          "crouch_shoot_shieldgun_blend9"
          blend XR -90 90 fps 30 { event 5001 0 "10" }
}
$sequence "crouch_reload_shieldgun" "crouch_reload_shieldgun" fps 30
$sequence "ref_aim_shieldgun" {
          "ref_aim_shieldgun_blend1"
          "ref_aim_shieldgun_blend2"
          "ref_aim_shieldgun_blend3"
          "ref_aim_shieldgun_blend4"
          "ref_aim_shieldgun_blend5"
          "ref_aim_shieldgun_blend6"
          "ref_aim_shieldgun_blend7"
          "ref_aim_shieldgun_blend8"
          "ref_aim_shieldgun_blend9"
          blend XR -90 90 fps 30 loop
}
$sequence "ref_shoot_shieldgun" {
          "ref_shoot_shieldgun_blend1"
          "ref_shoot_shieldgun_blend2"
          "ref_shoot_shieldgun_blend3"
          "ref_shoot_shieldgun_blend4"
          "ref_shoot_shieldgun_blend5"
          "ref_shoot_shieldgun_blend6"
          "ref_shoot_shieldgun_blend7"
          "ref_shoot_shieldgun_blend8"
          "ref_shoot_shieldgun_blend9"
          blend XR -90 90 fps 30 { event 5001 0 "10" }
}
$sequence "ref_reload_shieldgun" "ref_reload_shieldgun" fps 30
$sequence "crouch_aim_shielded" {
          "crouch_aim_shielded_blend1"
          "crouch_aim_shielded_blend2"
          "crouch_aim_shielded_blend3"
          "crouch_aim_shielded_blend4"
          "crouch_aim_shielded_blend5"
          "crouch_aim_shielded_blend6"
          "crouch_aim_shielded_blend7"
          "crouch_aim_shielded_blend8"
          "crouch_aim_shielded_blend9"
          blend XR -90 90 fps 20 loop
}
$sequence "ref_aim_shielded" {
          "ref_aim_shielded_blend1"
          "ref_aim_shielded_blend2"
          "ref_aim_shielded_blend3"
          "ref_aim_shielded_blend4"
          "ref_aim_shielded_blend5"
          "ref_aim_shielded_blend6"
          "ref_aim_shielded_blend7"
          "ref_aim_shielded_blend8"
          "ref_aim_shielded_blend9"
          blend XR -90 90 fps 20 loop
}
gzlps1987

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举报 只看该作者 23楼  发表于: 2009-07-31 0
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