EA Sports老板Peter Moore在develop-online.com上说:“我们在自己的作品之间也分享了不少成果。”他指的是在《FIFA》和《Fight Night》上使用的ANT引擎。该技术也用在了未来的射击游戏《孤岛危机2》和《荣誉勋章》上。该技术可以让战士们移动时显得更加真实。
Moore说:“当士兵们围着一个地方跑时,动作通常都非常生硬。在体育游戏中,角色的移动要更加逼真一些。”ANT引擎未来将被用在众多FPS游戏上,《孤岛危机2》和《荣誉勋章》将成为首批使用该引擎的作品。
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